Advertisement ・ Go Ad Free
Announcement
Contests   -   Feb 04, 2016 Win a copy of Grey Goo Definitive Edition
Win a copy of Grey Goo Definitive Edition

Last year Grey Box injected fresh blood into a stagnant RTS genre with the visually stunning Grey Goo. One year and two high stakes tournaments later they chose to celebrate the title’s birthday with the free expansion ‘Descent of the Shroud’, adding a considerable amount of new content not

by Mike Dunn
Previews   -   Feb 03, 2016 Walking a different path with Stories: The Path of Destinies
Walking a different path with Stories: The Path of Destinies

Here’s an honest confession: I try to avoid making appointments for the same game two shows in a row. It becomes a little odd to play through the same bits of game again, with the same people, only months or sometimes weeks apart. You know all the motions, the

by Eric Van Allen
Interviews   -   Feb 03, 2016 PAX South: We check out the prototype of Zombie Tower 3D
PAX South: We check out the prototype of Zombie Tower 3D

Laura stumbled on a prototype game that caught her eye at PAX South in San Antonio.  The game, Zombie Tower 3D, is already a hit in Japan, but this Summer the developers are going to take a shot at bringing it to North American shores.   We sat down with developers

by Ron Burke
Reviews   -   Feb 03, 2016 A little less than bewitched — Rise of the Tomb Raider: Baba Yaga review
A little less than bewitched — Rise of the Tomb Raider: Baba Yaga review

Though last year’s Rise of the Tomb Raider wrapped with a satisfying conclusion and a cliffhanger for events to come, there’s still a great deal to do in the massive playground of the Russian mountains. The first story-based downloadable content for Rise, about the witch Baba Yaga, is

by Eric Van Allen
Features   -   Feb 01, 2016 PAX South: The XCOM 2 mod panel shows a world of possibilities
PAX South: The XCOM 2 mod panel shows a world of possibilities

The XCOM 2 panel at PAX South in San Antonio opened with a look backward to XCOM: Enemy Within. Joining the Firaxis team on stage, the Long War Studios team behind (obviously) The Long War Mod, showed us how (without the source code from Firaxis) they managed to build what

by Ron Burke
Previews   -   Feb 01, 2016 Seeing is believing — Invisigun Heroes preview
Seeing is believing — Invisigun Heroes preview

A simple concept can make for the best games. In Invisigun Heroes, that concept is a top-down pixelated shooter where everyone is invisible. Both you and your opponents leave only vague, translucent outlines and blips when you shoot or bump into terrain, and you have to use that and your

by Eric Van Allen
Reviews   -   Feb 01, 2016 Boldly Going Where No TCG Has Gone Before — HEX: Shards of Fate – Chronicles of Entrath Review
Boldly Going Where No TCG Has Gone Before — HEX: Shards of Fate – Chronicles of Entrath Review

HEX CEO Cory Jones and his staff at HEX Entertainment may have put their heart and soul into the development of the Shards of Fate – Chronicles of Entrath, but no amount of passion can make up for shoddy mechanics and poor game play. It’s the attention to these details

by Nick South
Podcast   -   Jan 31, 2016 Gaming Trend Podcast: Witnessing The Witness
Gaming Trend Podcast: Witnessing The Witness

Kenneth is the sole host this week as Eric is off doing PAX South things. So for this episode of the GT Reboot Podcast Sarah, Lucious, and Justin join in on talk about the promise of The Division’s beta, the frustrating puzzles of The Witness, and how we approach

by Kenneth Shepard
Win a copy of Grey Goo Definitive Edition
Contests   -   Feb 04, 2016 Win a copy of Grey Goo Definitive Edition

Last year Grey Box injected fresh blood into a stagnant RTS genre with the visually stunning Grey Goo. One year and two high stakes tournaments later they chose to celebrate the title’s birthday with the free expansion ‘Descent of the Shroud’, adding a considerable amount of new content not

by Mike Dunn
Advertisement ・ Go Ad Free
Featured Articles 7 Articles
Advertisement ・ Go Ad Free
Latest Articles
Contests   -   Feb 04, 2016 Win a copy of Grey Goo Definitive Edition
Win a copy of Grey Goo Definitive Edition

Last year Grey Box injected fresh blood into a stagnant RTS genre with the visually stunning Grey Goo. One year and two high stakes tournaments later they chose to celebrate the title’s birthday with the free expansion ‘Descent of the Shroud’, adding a considerable amount of new content not

by Mike Dunn
Previews   -   Feb 03, 2016 Walking a different path with Stories: The Path of Destinies
Walking a different path with Stories: The Path of Destinies

Here’s an honest confession: I try to avoid making appointments for the same game two shows in a row. It becomes a little odd to play through the same bits of game again, with the same people, only months or sometimes weeks apart. You know all the motions, the

by Eric Van Allen
Interviews   -   Feb 03, 2016 PAX South: We check out the prototype of Zombie Tower 3D
PAX South: We check out the prototype of Zombie Tower 3D

Laura stumbled on a prototype game that caught her eye at PAX South in San Antonio.  The game, Zombie Tower 3D, is already a hit in Japan, but this Summer the developers are going to take a shot at bringing it to North American shores.   We sat down with developers

by Ron Burke
Reviews   -   Feb 03, 2016 A little less than bewitched — Rise of the Tomb Raider: Baba Yaga review
A little less than bewitched — Rise of the Tomb Raider: Baba Yaga review

Though last year’s Rise of the Tomb Raider wrapped with a satisfying conclusion and a cliffhanger for events to come, there’s still a great deal to do in the massive playground of the Russian mountains. The first story-based downloadable content for Rise, about the witch Baba Yaga, is

by Eric Van Allen
Features   -   Feb 01, 2016 PAX South: The XCOM 2 mod panel shows a world of possibilities
PAX South: The XCOM 2 mod panel shows a world of possibilities

The XCOM 2 panel at PAX South in San Antonio opened with a look backward to XCOM: Enemy Within. Joining the Firaxis team on stage, the Long War Studios team behind (obviously) The Long War Mod, showed us how (without the source code from Firaxis) they managed to build what

by Ron Burke
Previews   -   Feb 01, 2016 Seeing is believing — Invisigun Heroes preview
Seeing is believing — Invisigun Heroes preview

A simple concept can make for the best games. In Invisigun Heroes, that concept is a top-down pixelated shooter where everyone is invisible. Both you and your opponents leave only vague, translucent outlines and blips when you shoot or bump into terrain, and you have to use that and your

by Eric Van Allen
Reviews   -   Feb 01, 2016 Boldly Going Where No TCG Has Gone Before — HEX: Shards of Fate – Chronicles of Entrath Review
Boldly Going Where No TCG Has Gone Before — HEX: Shards of Fate – Chronicles of Entrath Review

HEX CEO Cory Jones and his staff at HEX Entertainment may have put their heart and soul into the development of the Shards of Fate – Chronicles of Entrath, but no amount of passion can make up for shoddy mechanics and poor game play. It’s the attention to these details

by Nick South
Podcast   -   Jan 31, 2016 Gaming Trend Podcast: Witnessing The Witness
Gaming Trend Podcast: Witnessing The Witness

Kenneth is the sole host this week as Eric is off doing PAX South things. So for this episode of the GT Reboot Podcast Sarah, Lucious, and Justin join in on talk about the promise of The Division’s beta, the frustrating puzzles of The Witness, and how we approach

by Kenneth Shepard
Advertisement ・ Go Ad Free
Your link has expired. Please request a new one.
Your link has expired. Please request a new one.
Your link has expired. Please request a new one.
Great! You've successfully signed up.
Great! You've successfully signed up.
Welcome back! You've successfully signed in.
Success! You now have access to additional content.