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When Hunter’s Legacy caught my eye, I was hoping I’d be going into a fun little platformer about a community of cats. As it turns out, the platforming aspect is challenging and enjoyable, but the game as a whole is lackluster and not all that memorable. The dastardly
by Sarah Marchant
I always thought that a mousepad was a pretty simple thing, nothing to be concerned with in the whole scope of the computer unit. Boy was I wrong. Even though a mousepad only need be flat and smooth to be worthwhile, it is clear to me now that some are
by Patrick Rost
It’s hard to believe that the Elder Scrolls franchise has been around for two decades. During that time, the fantasy realm of Tamriel has hosted a bevy of terrific role-playing action games. Now, Bethesda has taken on the role of the characters of its games, venturing into uncharted territory
by Nick South
Trials of the Blood Dragon continues the storyline found in Far Cry 3: Blood Dragon, but instead of being a shooter it is at it’s core, this iteration brings forth both the over-the-top side-scrolling antics seen in previous Trials games along with a cheeseball plot and presentation that goes
by Justin Pauls
There is a very fine line between masterfully challenging and infuriatingly difficult game design. The great 2D platformers of yesteryear toed this line with unfortuitous perfection. Xibalba Studios’ action-platformer, MilitAnt, attempts to take gameplay and level design ideas from classics like Super Mario Bros. and Mega Man. Unfortunately, intrusive enemy
by Joe DeClara
A lot of indie games take inspiration from the classics, particularly from the 8-bit through 16-bit era. DreamBreak, a cyberpunk, point-and-click adventure game recently released on Steam, doesn’t just feel like a game inspired by the old Sierra adventure games, such as Space Quest and King’s Quest, it
by Christian DeCoster
We had some technical issues but Kenneth and Eric are here to salvage the majority of the latest episode of the GT Reboot Podcast. Eric has some sterilized non-review opinions on This is the Police, as well as some high praise for the latest update to Hitman. Kenneth’s still
by Kenneth Shepard
Neverwinter is a churning goulash of menus, systems, numbers, and cooldowns. For the MMORPG uninitiated, there’s a lot here to digest. But despite the oft bewildering nature of the games UI and leveling structures, the act of actually playing Neverwinter is an engrossing and addictive experience. Admittedly, I count
by Grant Gardiner
When Hunter’s Legacy caught my eye, I was hoping I’d be going into a fun little platformer about a community of cats. As it turns out, the platforming aspect is challenging and enjoyable, but the game as a whole is lackluster and not all that memorable. The dastardly
by Sarah Marchant
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
Here are GamingTrend's picks for your next controller!
Here are GamingTrend's picks for your next gaming headset
When Hunter’s Legacy caught my eye, I was hoping I’d be going into a fun little platformer about a community of cats. As it turns out, the platforming aspect is challenging and enjoyable, but the game as a whole is lackluster and not all that memorable. The dastardly
by Sarah Marchant
I always thought that a mousepad was a pretty simple thing, nothing to be concerned with in the whole scope of the computer unit. Boy was I wrong. Even though a mousepad only need be flat and smooth to be worthwhile, it is clear to me now that some are
by Patrick Rost
It’s hard to believe that the Elder Scrolls franchise has been around for two decades. During that time, the fantasy realm of Tamriel has hosted a bevy of terrific role-playing action games. Now, Bethesda has taken on the role of the characters of its games, venturing into uncharted territory
by Nick South
Trials of the Blood Dragon continues the storyline found in Far Cry 3: Blood Dragon, but instead of being a shooter it is at it’s core, this iteration brings forth both the over-the-top side-scrolling antics seen in previous Trials games along with a cheeseball plot and presentation that goes
by Justin Pauls
There is a very fine line between masterfully challenging and infuriatingly difficult game design. The great 2D platformers of yesteryear toed this line with unfortuitous perfection. Xibalba Studios’ action-platformer, MilitAnt, attempts to take gameplay and level design ideas from classics like Super Mario Bros. and Mega Man. Unfortunately, intrusive enemy
by Joe DeClara
A lot of indie games take inspiration from the classics, particularly from the 8-bit through 16-bit era. DreamBreak, a cyberpunk, point-and-click adventure game recently released on Steam, doesn’t just feel like a game inspired by the old Sierra adventure games, such as Space Quest and King’s Quest, it
by Christian DeCoster
We had some technical issues but Kenneth and Eric are here to salvage the majority of the latest episode of the GT Reboot Podcast. Eric has some sterilized non-review opinions on This is the Police, as well as some high praise for the latest update to Hitman. Kenneth’s still
by Kenneth Shepard
Neverwinter is a churning goulash of menus, systems, numbers, and cooldowns. For the MMORPG uninitiated, there’s a lot here to digest. But despite the oft bewildering nature of the games UI and leveling structures, the act of actually playing Neverwinter is an engrossing and addictive experience. Admittedly, I count
by Grant Gardiner