Advertisement ・ Go Ad Free
Latest Articles
Advertisement ・ Go Ad Free
Games based on comic books have come a long way, with Teenage Mutant Ninja Turtles: Shadows of the Past, the DC Deckbuilding Game, and Marvel Legendary becoming hits. However, it’s not often that you’ll see a game based on a fictional comic book. Other than Guardians Chronicles and
by Keith Schleicher
There’s nothing that brings me back to the 90s arcade era quite like the bullet hell genre. Pumping quarters to defeat blisteringly fast bosses all while memorizing patterns and avoiding endless streams of fire is how I liked spending my childhood days. The Wii U release of Teslapunk hearkens
by Elisha Deogracias
I miss the music game scene over here. Back in the Rock Band/Guitar Hero heyday, I used to love seeing dozens of my friends play with plastic peripherals and having a good time strumming fake guitars or singing terrible karaoke. While the rhythm genre isn’t what it used
by Elisha Deogracias
I’ve never played a game like Dynamic Pixels’ Hello Neighbor. It’s stealthy but playful, creepy but colorful, and sprinkled with light horror and humor. The game is currently in its third alpha phase, and looks both interesting and promising. You play as a man who just moved into
by Mike Pearce
A dark hand reaches out over the galaxy. It’s changing minds, gaining power, and manipulating entire star systems. True heroes could go out to right this wrong…but all we have is you, and I guess that will do. Heart of the Fury is a sprawling pulp sci-fi campaign
by John Farrell
New Bedford is certainly not the first game to be released with an unconventional theme. Greater than Game’s release about eighteenth century whaling is no more unique than, say, Takenoko’s feeding of pandas or Rococo’s dress designing in Renaissance era France. As the former games show, unusual
by Nick South
As an avid player of racing games, I always appreciated the novelty of the low-end plastic racing wheels and pedals that started becoming available as I was growing up. I look back on my days of playing Gran Turismo and Project Gotham Racing on console with my fifty dollar wheel,
by Travis Northup
The duality between creation and destruction defines the human experience. We thrive on sacrifice and consume to exist. But that’s all a little dark for game night, so Kaboom lets you smash things, and smash’em good. The concept of Kaboom is simple: one person has 30 seconds to
by John Farrell
Games based on comic books have come a long way, with Teenage Mutant Ninja Turtles: Shadows of the Past, the DC Deckbuilding Game, and Marvel Legendary becoming hits. However, it’s not often that you’ll see a game based on a fictional comic book. Other than Guardians Chronicles and
by Keith Schleicher
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
Here are GamingTrend's picks for your next controller!
Here are GamingTrend's picks for your next gaming headset
Games based on comic books have come a long way, with Teenage Mutant Ninja Turtles: Shadows of the Past, the DC Deckbuilding Game, and Marvel Legendary becoming hits. However, it’s not often that you’ll see a game based on a fictional comic book. Other than Guardians Chronicles and
by Keith Schleicher
There’s nothing that brings me back to the 90s arcade era quite like the bullet hell genre. Pumping quarters to defeat blisteringly fast bosses all while memorizing patterns and avoiding endless streams of fire is how I liked spending my childhood days. The Wii U release of Teslapunk hearkens
by Elisha Deogracias
I miss the music game scene over here. Back in the Rock Band/Guitar Hero heyday, I used to love seeing dozens of my friends play with plastic peripherals and having a good time strumming fake guitars or singing terrible karaoke. While the rhythm genre isn’t what it used
by Elisha Deogracias
I’ve never played a game like Dynamic Pixels’ Hello Neighbor. It’s stealthy but playful, creepy but colorful, and sprinkled with light horror and humor. The game is currently in its third alpha phase, and looks both interesting and promising. You play as a man who just moved into
by Mike Pearce
A dark hand reaches out over the galaxy. It’s changing minds, gaining power, and manipulating entire star systems. True heroes could go out to right this wrong…but all we have is you, and I guess that will do. Heart of the Fury is a sprawling pulp sci-fi campaign
by John Farrell
New Bedford is certainly not the first game to be released with an unconventional theme. Greater than Game’s release about eighteenth century whaling is no more unique than, say, Takenoko’s feeding of pandas or Rococo’s dress designing in Renaissance era France. As the former games show, unusual
by Nick South
As an avid player of racing games, I always appreciated the novelty of the low-end plastic racing wheels and pedals that started becoming available as I was growing up. I look back on my days of playing Gran Turismo and Project Gotham Racing on console with my fifty dollar wheel,
by Travis Northup
The duality between creation and destruction defines the human experience. We thrive on sacrifice and consume to exist. But that’s all a little dark for game night, so Kaboom lets you smash things, and smash’em good. The concept of Kaboom is simple: one person has 30 seconds to
by John Farrell