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You might remember my write-up on PAX South and the games to know from there, one of which was the charming indie dungeon-crawler Guild of Dungeoneering. With pencil-etched aesthetic and brutal difficulty, Guild of Dungeoneering gave me that drive to keep going death-after-brutal-death that only my favorite roguelikes can give.
by Eric Van AllenHotline Miami was a game that caught me by surprise. Brutal combat, a primal 80’s-synth soundtrack, and a fascinating use of gameplay mechanics to convey theme, it was a game that dared to make me face my innermost gaming demons. Hotline Miami 2: Wrong Number hits many of those
by Eric Van AllenAs earnest of an attempt as Square-Enix made in bringing Final Fantasy Type-0 to the States, the PlayStation Portable game’s transition to HD only magnifies the cut corners seen in a handheld game. What might have been a fine game on a PSP is filled with issues that may
by Kenneth ShepardTake a real-time strategy game, complete with live head-to-head multiplayer. Yes, as usual, your goal is to absolutely dominate your opposition and be the last man standing – but this time, things are different. You’ve got no ravenous horde of alien beasties to send swarming at your opponents. Or high-tech
by Victor GrunnWhile soaking in all of the awesome stuff at PAX East, we got a chance to talk with Spencer Reeve of Cool Mini or Not about upcoming projects and games. If you are a fan of tabletop miniature based games, there is a bunch of news for you coming from
by Scott GriffithEvolve is, arguably, the spiritual successor to the mega-hit Left 4 Dead series. Developer Turtle Rock Studios created an entire world called Shear, as well as a massive backstory full of soldiers, monsters, and massive Kaiju-like beasts. The asymmetric 4v1 monster hunter did pretty well in our review, but you
by Ron BurkeThe Gaming Trend crew assembles in large numbers this week – host Sean Lama is joined by Niko DelValle, Eric Van Allen, Kenneth Shepard, and Justin Pauls in the Metatheory Podcast’s longest episode yet. Niko recounts his adventures and misadventures during PAX East last week, where he played a bunch
by Sean LamaThe first time you play World of Warships, it seems like forever before you see an enemy ship. The ocean is a vast and empty place. World of Warships is the upcoming Naval MMO from the F2P masters, Wargaming. Their freshman effort, World of Tanks, continues to be, by a
by Ron BurkeYou might remember my write-up on PAX South and the games to know from there, one of which was the charming indie dungeon-crawler Guild of Dungeoneering. With pencil-etched aesthetic and brutal difficulty, Guild of Dungeoneering gave me that drive to keep going death-after-brutal-death that only my favorite roguelikes can give.
by Eric Van AllenDarrington Press has pulled out all the stops, and the resulting quality speaks for itself
A bold leap forward, but doesn’t stick the landing
An independent horror/action/fantasy that's far more than the sum of its parts
Treat your back and bottom to greatness
College Football 26 taking everything to the next level, as it should!
It's the most Kojima has ever Kojima'ed
You might remember my write-up on PAX South and the games to know from there, one of which was the charming indie dungeon-crawler Guild of Dungeoneering. With pencil-etched aesthetic and brutal difficulty, Guild of Dungeoneering gave me that drive to keep going death-after-brutal-death that only my favorite roguelikes can give.
by Eric Van AllenHotline Miami was a game that caught me by surprise. Brutal combat, a primal 80’s-synth soundtrack, and a fascinating use of gameplay mechanics to convey theme, it was a game that dared to make me face my innermost gaming demons. Hotline Miami 2: Wrong Number hits many of those
by Eric Van AllenAs earnest of an attempt as Square-Enix made in bringing Final Fantasy Type-0 to the States, the PlayStation Portable game’s transition to HD only magnifies the cut corners seen in a handheld game. What might have been a fine game on a PSP is filled with issues that may
by Kenneth ShepardTake a real-time strategy game, complete with live head-to-head multiplayer. Yes, as usual, your goal is to absolutely dominate your opposition and be the last man standing – but this time, things are different. You’ve got no ravenous horde of alien beasties to send swarming at your opponents. Or high-tech
by Victor GrunnWhile soaking in all of the awesome stuff at PAX East, we got a chance to talk with Spencer Reeve of Cool Mini or Not about upcoming projects and games. If you are a fan of tabletop miniature based games, there is a bunch of news for you coming from
by Scott GriffithEvolve is, arguably, the spiritual successor to the mega-hit Left 4 Dead series. Developer Turtle Rock Studios created an entire world called Shear, as well as a massive backstory full of soldiers, monsters, and massive Kaiju-like beasts. The asymmetric 4v1 monster hunter did pretty well in our review, but you
by Ron BurkeThe Gaming Trend crew assembles in large numbers this week – host Sean Lama is joined by Niko DelValle, Eric Van Allen, Kenneth Shepard, and Justin Pauls in the Metatheory Podcast’s longest episode yet. Niko recounts his adventures and misadventures during PAX East last week, where he played a bunch
by Sean LamaThe first time you play World of Warships, it seems like forever before you see an enemy ship. The ocean is a vast and empty place. World of Warships is the upcoming Naval MMO from the F2P masters, Wargaming. Their freshman effort, World of Tanks, continues to be, by a
by Ron Burke