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Previews   -   Jun 20, 2015 More than meets the eye — Transformers: Devastation hands-on preview
More than meets the eye — Transformers: Devastation hands-on preview

When it comes to Transformers games, the quality tends to be mostly hit or miss. There have been some high points in the franchise, but with just as many uninspired cash-ins, many Transformers fans become rightfully cautious whenever a new game gets announced. It’s hard to say how Transformers:

by Matt Welsh
Previews   -   Jun 19, 2015 No room for compromises — Uncharted 4: A Thief’s End
No room for compromises — Uncharted 4: A Thief’s End

In a time where games often fail to strike a balance between being cinematic and maintaining player agency, Naughty Dog showed me in an extended version of Uncharted 4: A Thief’s End’s E3 demo that it understands how to craft exhilarating set pieces while still making a point

by Kenneth Shepard
Previews   -   Jun 19, 2015 Do a barrel roll! — Star Fox Zero preview
Do a barrel roll! — Star Fox Zero preview

As I soared through the battle-worn skies of Corneria, enemy fighters continued to close in with their lasers directed right at me. I continued to dodge enemy fire, my furry animal companions not always faring so well, calling out to their leader for assistance before being shot down. I quickly

by Matt Welsh
Previews   -   Jun 19, 2015 Not your average bear — Paddington: Adventures in London
Not your average bear — Paddington: Adventures in London

Movie tie-in titles, especially ones for children’s movies, are almost universally laughably unappealing.  They’re usually either reskins of other games or half-assed attempts at simply retelling a movie’s story.  Paddington, a point-and-click title for 3DS, is, almost astoundingly, not one of those titles.  While it doesn’t

by Spencer Campbell
Previews   -   Jun 19, 2015 Woman vs. machine — Horizon Zero Dawn
Woman vs. machine — Horizon Zero Dawn

What I saw of Horizon Zero Dawn at E3 this year made me feel a sense of desperation that the grittiest of survival games have never managed to create within me. Games like the Tomb Raider reboot and The Last of Us have aimed to create a feeling that the

by Kenneth Shepard
Previews   -   Jun 19, 2015 No pulling punches — The sweet science behind Street Fighter V’s new modes and characters
No pulling punches — The sweet science behind Street Fighter V’s new modes and characters

The big daddy of fighting games is back, and for the first time in almost a decade, we’re getting a completely new Street Fighter in Street Fighter V. This is no Arcade Edition or patch update; SFV revamps the system from the ground up, changing up the way you

by Eric Van Allen
Previews   -   Jun 19, 2015 Expanding your vocabulary — Typoman’s unique approach to grammatical platforming
Expanding your vocabulary — Typoman’s unique approach to grammatical platforming

A wise man once said, “The pen is mightier than the sword.” Words can topple regimes and enrapture millions, and in Typoman, words are everything. I got to demo the puzzle-platformer from Brainseed Factory in an early build on the show floor, and the intersection of words and gameplay into

by Eric Van Allen
Interviews   -   Jun 19, 2015 Kosmos @ Origins Game Fair 2015
Kosmos @ Origins Game Fair 2015

Kosmos has been publishing games for a long time, but you might not recognize them.  Most of their games have been published in Europe under their name, most of their games have been published in the USA though other publishers.  Now they have decided to publish their games under there

by Keith Schleicher
More than meets the eye — Transformers: Devastation hands-on preview
Previews   -   Jun 20, 2015 More than meets the eye — Transformers: Devastation hands-on preview

When it comes to Transformers games, the quality tends to be mostly hit or miss. There have been some high points in the franchise, but with just as many uninspired cash-ins, many Transformers fans become rightfully cautious whenever a new game gets announced. It’s hard to say how Transformers:

by Matt Welsh
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Previews   -   Jun 20, 2015 More than meets the eye — Transformers: Devastation hands-on preview
More than meets the eye — Transformers: Devastation hands-on preview

When it comes to Transformers games, the quality tends to be mostly hit or miss. There have been some high points in the franchise, but with just as many uninspired cash-ins, many Transformers fans become rightfully cautious whenever a new game gets announced. It’s hard to say how Transformers:

by Matt Welsh
Previews   -   Jun 19, 2015 No room for compromises — Uncharted 4: A Thief’s End
No room for compromises — Uncharted 4: A Thief’s End

In a time where games often fail to strike a balance between being cinematic and maintaining player agency, Naughty Dog showed me in an extended version of Uncharted 4: A Thief’s End’s E3 demo that it understands how to craft exhilarating set pieces while still making a point

by Kenneth Shepard
Previews   -   Jun 19, 2015 Do a barrel roll! — Star Fox Zero preview
Do a barrel roll! — Star Fox Zero preview

As I soared through the battle-worn skies of Corneria, enemy fighters continued to close in with their lasers directed right at me. I continued to dodge enemy fire, my furry animal companions not always faring so well, calling out to their leader for assistance before being shot down. I quickly

by Matt Welsh
Previews   -   Jun 19, 2015 Not your average bear — Paddington: Adventures in London
Not your average bear — Paddington: Adventures in London

Movie tie-in titles, especially ones for children’s movies, are almost universally laughably unappealing.  They’re usually either reskins of other games or half-assed attempts at simply retelling a movie’s story.  Paddington, a point-and-click title for 3DS, is, almost astoundingly, not one of those titles.  While it doesn’t

by Spencer Campbell
Previews   -   Jun 19, 2015 Woman vs. machine — Horizon Zero Dawn
Woman vs. machine — Horizon Zero Dawn

What I saw of Horizon Zero Dawn at E3 this year made me feel a sense of desperation that the grittiest of survival games have never managed to create within me. Games like the Tomb Raider reboot and The Last of Us have aimed to create a feeling that the

by Kenneth Shepard
Previews   -   Jun 19, 2015 No pulling punches — The sweet science behind Street Fighter V’s new modes and characters
No pulling punches — The sweet science behind Street Fighter V’s new modes and characters

The big daddy of fighting games is back, and for the first time in almost a decade, we’re getting a completely new Street Fighter in Street Fighter V. This is no Arcade Edition or patch update; SFV revamps the system from the ground up, changing up the way you

by Eric Van Allen
Previews   -   Jun 19, 2015 Expanding your vocabulary — Typoman’s unique approach to grammatical platforming
Expanding your vocabulary — Typoman’s unique approach to grammatical platforming

A wise man once said, “The pen is mightier than the sword.” Words can topple regimes and enrapture millions, and in Typoman, words are everything. I got to demo the puzzle-platformer from Brainseed Factory in an early build on the show floor, and the intersection of words and gameplay into

by Eric Van Allen
Interviews   -   Jun 19, 2015 Kosmos @ Origins Game Fair 2015
Kosmos @ Origins Game Fair 2015

Kosmos has been publishing games for a long time, but you might not recognize them.  Most of their games have been published in Europe under their name, most of their games have been published in the USA though other publishers.  Now they have decided to publish their games under there

by Keith Schleicher
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