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When Lucious reviewed Divinity: Original Sin a year ago, he remarked that the game felt like there were a lot of patches and adjustments being made post-launch. He felt like there were a few rough edges, and that developer Larian wasn’t quite ‘done’ with the world they were looking
by Ron Burke[The following is part two of our ongoing Minecraft: Story Mode review. Check out part one here.] On the heels of the excellent Tales from the Borderlands, Minecraft: Story Mode continues to feel like a waste of Telltale Games’ talent. While episode two, “Assembly Required,” has come a mere two
by Kenneth ShepardWarhammer: End Times – Vermintide by Fatshark is what you get when you take the swarming menace meatgrinder experience of Left 4 Dead, match it with the unlock, loot and progression system of Payday 2, and throw the whole thing into the dark fantasy Warhammer world of swords, black powder pistols,
by Victor GrunnThe deck-building genre has been slowing down in recent years. While the regular releases of Ascension and DC Deck-Building Game continue, the number of deck builders as a whole has slowed down. Almost all deck builders have had a competitive aspect to them. Recently a couple of deck builders have
by Keith SchleicherWhile much of Gearbox’s marketing of Battleborn has gone into showcasing the shooter’s expansive roster of distinct playable characters, in the several hours I was recently able to sit down and play the game I found myself constantly gravitating towards only one of them. That’s not to
by Kenneth ShepardHaving no prior experience with Dragon Quest before picking up Dragon Quest Heroes: The World Tree’s Woe and the Blight Below, I was as intimidated by my lack of background knowledge as I was by the subtitle. Dragon Quest was a series that always stayed on my periphery – in
by Eric Van AllenSpace isn’t always the idealistic future we paint it to be. While some portray it as a romantic opera of gallantry and humanity unified under one banner, others see it as a dismal and wild frontier, where only the strong and clever will survive. Rebel Galaxy falls squarely in
by Eric Van AllenThe Witcher III: Wild Hunt is a very likely frontrunner for our RPG of the year, and it’s easy to see why. Many open world games suffer side mission fatigue, using repetitive quest structures as filler to extend the playtime. In The Witcher III, every mission, whether they be
by Ron BurkeWhen Lucious reviewed Divinity: Original Sin a year ago, he remarked that the game felt like there were a lot of patches and adjustments being made post-launch. He felt like there were a few rough edges, and that developer Larian wasn’t quite ‘done’ with the world they were looking
by Ron BurkeJoin me as I take my first steps into gaming conventions
With new modes of play and a extensive amount of new weaponry, this is easily my most anticipated game
It wasn’t broken, but Razer took time to refresh the DeathAdder into a dangerous addition to your desk
SteelSeries, Razer, and more headline some great savings during Prime Day on Amazon
Wield your paintbrush to make Jedi robes and lightsaber glows one with the Force
Here are the games you should keep your eyes on through the back half of the year and into 2026!
When Lucious reviewed Divinity: Original Sin a year ago, he remarked that the game felt like there were a lot of patches and adjustments being made post-launch. He felt like there were a few rough edges, and that developer Larian wasn’t quite ‘done’ with the world they were looking
by Ron Burke[The following is part two of our ongoing Minecraft: Story Mode review. Check out part one here.] On the heels of the excellent Tales from the Borderlands, Minecraft: Story Mode continues to feel like a waste of Telltale Games’ talent. While episode two, “Assembly Required,” has come a mere two
by Kenneth ShepardWarhammer: End Times – Vermintide by Fatshark is what you get when you take the swarming menace meatgrinder experience of Left 4 Dead, match it with the unlock, loot and progression system of Payday 2, and throw the whole thing into the dark fantasy Warhammer world of swords, black powder pistols,
by Victor GrunnThe deck-building genre has been slowing down in recent years. While the regular releases of Ascension and DC Deck-Building Game continue, the number of deck builders as a whole has slowed down. Almost all deck builders have had a competitive aspect to them. Recently a couple of deck builders have
by Keith SchleicherWhile much of Gearbox’s marketing of Battleborn has gone into showcasing the shooter’s expansive roster of distinct playable characters, in the several hours I was recently able to sit down and play the game I found myself constantly gravitating towards only one of them. That’s not to
by Kenneth ShepardHaving no prior experience with Dragon Quest before picking up Dragon Quest Heroes: The World Tree’s Woe and the Blight Below, I was as intimidated by my lack of background knowledge as I was by the subtitle. Dragon Quest was a series that always stayed on my periphery – in
by Eric Van AllenSpace isn’t always the idealistic future we paint it to be. While some portray it as a romantic opera of gallantry and humanity unified under one banner, others see it as a dismal and wild frontier, where only the strong and clever will survive. Rebel Galaxy falls squarely in
by Eric Van AllenThe Witcher III: Wild Hunt is a very likely frontrunner for our RPG of the year, and it’s easy to see why. Many open world games suffer side mission fatigue, using repetitive quest structures as filler to extend the playtime. In The Witcher III, every mission, whether they be
by Ron Burke