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2014 has been a hell of a year for gaming. On the console front we saw Sony and Microsoft clawing at each other in a desperate fight for the numero uno console spot, with Nintendo hoping a bevy of top-notch games would turn heads towards its so far underperforming home
by Victor Grunn2014 was a year of transition for the gaming industry. The new consoles all stumbled to gain their stride and there were more than a few disappointments along the way. Looking back, some of the best games I played this year were just updated versions of last year’s games.
by Stefan AlexanderBeing the year after all the Gen 8 consoles hit store shelves and family living rooms around the globe, 2014 has (or maybe had by the time you’re reading this) carried more than a few expectations. Video gaming has infiltrated the modern entertainment conversation as much as comic book
by Lucious BarnesThis year has been one of transition. As is the case with most new console generations, it takes a year or so to really get going, and this is exactly what this past year has been. While certainly not a bad year for games, there did seem to be a
by Matt WelshThis has not been a great year to be a fan of AAA games. We’ve had launches plagued by bugginess, disappointments borne of games that didn’t deliver on their promises, and games that looked more fun to play then they were. Luckily, it has been a great year
by Niko DelVallePerhaps foolishly, I came into 2014 with a great deal of optimism. The PlayStation 4 and Xbox One were freshly out of their boxes and sitting under my TV, and I was eagerly awaiting what Sony and Microsoft would do to usher in the next generation of games. To my
by Kenneth Shepard2014 was a strange year for video games. The first year of a new console release puts a lot of pressure on big developers, and many of them, most criminally Ubisoft, haven’t delivered. Luckily this year a lot of smaller studios and indie devs picked up the slack and
by Spencer Campbell2014 was a crazy year for gaming. It was a year of change, in some ways. New titles forged forward to change up genres. Some reminded us of the past, some pointed us towards a brighter dawn. But it was also a year of regression. Major titles fell prey to
by Eric Van Allen2014 has been a hell of a year for gaming. On the console front we saw Sony and Microsoft clawing at each other in a desperate fight for the numero uno console spot, with Nintendo hoping a bevy of top-notch games would turn heads towards its so far underperforming home
by Victor GrunnSandfall Interactive drops an award-worthy turn-based RPG on their first try
If you’re familiar with Formlabs, it’s probably in the commercial space. As a manufacturer of 3D printers, they have mostly focused on professional printers that put anything in the consumer space to shame. They have printers that use Stereolithography, just like printers from the likes of Elegoo or
Corsair adds a light and audially lethal weapon to their arsenal
Memories of Star Wars, Warhammer Fantasy, and a love of obscure radio help inspire one of tabletop gaming's most creative minds
The latest season of Call of Duty brings its big guns, and to devastating effect
The oldest school of war-games.
Incredible features, impossible price
2014 has been a hell of a year for gaming. On the console front we saw Sony and Microsoft clawing at each other in a desperate fight for the numero uno console spot, with Nintendo hoping a bevy of top-notch games would turn heads towards its so far underperforming home
by Victor Grunn2014 was a year of transition for the gaming industry. The new consoles all stumbled to gain their stride and there were more than a few disappointments along the way. Looking back, some of the best games I played this year were just updated versions of last year’s games.
by Stefan AlexanderBeing the year after all the Gen 8 consoles hit store shelves and family living rooms around the globe, 2014 has (or maybe had by the time you’re reading this) carried more than a few expectations. Video gaming has infiltrated the modern entertainment conversation as much as comic book
by Lucious BarnesThis year has been one of transition. As is the case with most new console generations, it takes a year or so to really get going, and this is exactly what this past year has been. While certainly not a bad year for games, there did seem to be a
by Matt WelshThis has not been a great year to be a fan of AAA games. We’ve had launches plagued by bugginess, disappointments borne of games that didn’t deliver on their promises, and games that looked more fun to play then they were. Luckily, it has been a great year
by Niko DelVallePerhaps foolishly, I came into 2014 with a great deal of optimism. The PlayStation 4 and Xbox One were freshly out of their boxes and sitting under my TV, and I was eagerly awaiting what Sony and Microsoft would do to usher in the next generation of games. To my
by Kenneth Shepard2014 was a strange year for video games. The first year of a new console release puts a lot of pressure on big developers, and many of them, most criminally Ubisoft, haven’t delivered. Luckily this year a lot of smaller studios and indie devs picked up the slack and
by Spencer Campbell2014 was a crazy year for gaming. It was a year of change, in some ways. New titles forged forward to change up genres. Some reminded us of the past, some pointed us towards a brighter dawn. But it was also a year of regression. Major titles fell prey to
by Eric Van Allen