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Interviews   -   Jun 26, 2014 Single player coming : E3 interview with Rainbow Six Siege dev

We caught up with Andrew Witts, game developer with Ubisoft Montreal with regards to the surprise announcement of Rainbow Six Siege. If you recall, the Rainbow Six Patriot was a game slated for release which revolved around the morality of decisions – all of that has been scrapped to instead get

by Justin Pauls
Previews   -   Jun 25, 2014 Assassin’s Creed Unity – a fresh start and a return to its roots
Assassin’s Creed Unity – a fresh start and a return to its roots

I’ve been a big fan of the Assassin’s Creed series for a while, but I felt like the game hit a high point with Assassin’s Creed IV: Black Flag. Setting players on the high seas, the game pulled away from the climbing roots of its predecessors. The

by Ron Burke
Reviews   -   Jun 24, 2014 Out of formation- Ace Combat Infinity review
Out of formation- Ace Combat Infinity review

When I tallied my first impressions of Ace Combat Infinity a few months ago, I admitted that while I’d come to a few conclusions about what the game would finally be like, I was still holding unsteady hope about what the Project Aces team would ultimately do. After all,

by Lucious Barnes
Reviews   -   Jun 23, 2014 Treads, Lasers and Gears, Oh My! – Volt
Treads, Lasers and Gears, Oh My! – Volt

I love everything about robots, from their motors to their circuit boards, mapping algorithms and motion planning algorithms. Both real and fictional ‘bots fascinate me. So much that I went to Grad School to learn how to make them better. As a society we gravitate to things that are like

by Scott Griffith
Features   -   Jun 22, 2014 Best of E3 2014 – winners and nominees
Best of E3 2014 – winners and nominees

I’ve been to nearly every E3, but let me tell you this for certain – this year brought us some of the best games we’ve ever seen. Whether they are coming in 2014, or a little further off next year, the team was pretty blown away by everything we

by Ron Burke
Previews   -   Jun 21, 2014 To battlestations! Hands-on with Dreadnought – an incredible new space sim
To battlestations!  Hands-on with Dreadnought – an incredible new space sim

I was caught completely off guard – I think I’m in love with a Free-to-Play game. Sitting down with the folks from Yager reminded me of their previous work. Spec Ops: The Line is, by far, one of the best (and criminally underrated) shooters of the last generation, giving us

by Ron Burke
Previews   -   Jun 21, 2014 XING: The Land Beyond E3 hands-on demo transports players to a different realm
XING: The Land Beyond E3 hands-on demo transports players to a different realm

“It’s really more of a stop and smell the roses kind of game,” Xing developer John Torkington told me as I clumsily slipped on the Oculus Rift and headphones. Even at the menu screen, I was teleported to a totally different world. I’m sure Torkington noticed my hestitance

by Spencer Campbell
Previews   -   Jun 20, 2014 “You need to play as the Goo”. We preview Grey Goo at E3 2014
“You need to play as the Goo”.  We preview Grey Goo at E3 2014

“You need to play as the Goo”. Mike Dunn was pretty insistent when he found out that I had an interview to check out the mega-collaboration, Grey Goo. The game is the collaboration between 6ft (Mike’s old company), Greybox, and Petroglyph, with a dash of help from Axis for

by Ron Burke
Interviews   -   Jun 26, 2014 Single player coming : E3 interview with Rainbow Six Siege dev

We caught up with Andrew Witts, game developer with Ubisoft Montreal with regards to the surprise announcement of Rainbow Six Siege. If you recall, the Rainbow Six Patriot was a game slated for release which revolved around the morality of decisions – all of that has been scrapped to instead get

by Justin Pauls
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Latest Articles
Interviews   -   Jun 26, 2014 Single player coming : E3 interview with Rainbow Six Siege dev

We caught up with Andrew Witts, game developer with Ubisoft Montreal with regards to the surprise announcement of Rainbow Six Siege. If you recall, the Rainbow Six Patriot was a game slated for release which revolved around the morality of decisions – all of that has been scrapped to instead get

by Justin Pauls
Previews   -   Jun 25, 2014 Assassin’s Creed Unity – a fresh start and a return to its roots
Assassin’s Creed Unity – a fresh start and a return to its roots

I’ve been a big fan of the Assassin’s Creed series for a while, but I felt like the game hit a high point with Assassin’s Creed IV: Black Flag. Setting players on the high seas, the game pulled away from the climbing roots of its predecessors. The

by Ron Burke
Reviews   -   Jun 24, 2014 Out of formation- Ace Combat Infinity review
Out of formation- Ace Combat Infinity review

When I tallied my first impressions of Ace Combat Infinity a few months ago, I admitted that while I’d come to a few conclusions about what the game would finally be like, I was still holding unsteady hope about what the Project Aces team would ultimately do. After all,

by Lucious Barnes
Reviews   -   Jun 23, 2014 Treads, Lasers and Gears, Oh My! – Volt
Treads, Lasers and Gears, Oh My! – Volt

I love everything about robots, from their motors to their circuit boards, mapping algorithms and motion planning algorithms. Both real and fictional ‘bots fascinate me. So much that I went to Grad School to learn how to make them better. As a society we gravitate to things that are like

by Scott Griffith
Features   -   Jun 22, 2014 Best of E3 2014 – winners and nominees
Best of E3 2014 – winners and nominees

I’ve been to nearly every E3, but let me tell you this for certain – this year brought us some of the best games we’ve ever seen. Whether they are coming in 2014, or a little further off next year, the team was pretty blown away by everything we

by Ron Burke
Previews   -   Jun 21, 2014 To battlestations! Hands-on with Dreadnought – an incredible new space sim
To battlestations!  Hands-on with Dreadnought – an incredible new space sim

I was caught completely off guard – I think I’m in love with a Free-to-Play game. Sitting down with the folks from Yager reminded me of their previous work. Spec Ops: The Line is, by far, one of the best (and criminally underrated) shooters of the last generation, giving us

by Ron Burke
Previews   -   Jun 21, 2014 XING: The Land Beyond E3 hands-on demo transports players to a different realm
XING: The Land Beyond E3 hands-on demo transports players to a different realm

“It’s really more of a stop and smell the roses kind of game,” Xing developer John Torkington told me as I clumsily slipped on the Oculus Rift and headphones. Even at the menu screen, I was teleported to a totally different world. I’m sure Torkington noticed my hestitance

by Spencer Campbell
Previews   -   Jun 20, 2014 “You need to play as the Goo”. We preview Grey Goo at E3 2014
“You need to play as the Goo”.  We preview Grey Goo at E3 2014

“You need to play as the Goo”. Mike Dunn was pretty insistent when he found out that I had an interview to check out the mega-collaboration, Grey Goo. The game is the collaboration between 6ft (Mike’s old company), Greybox, and Petroglyph, with a dash of help from Axis for

by Ron Burke
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