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[The following is part three of our ongoing Minecraft: Story Mode review. Check out part two here.] Minecraft: Story Mode’s third episode, “The Last Place You Look” meanders aimlessly through the world of Minecraft as if it’s meant to be a guided tour through parts of the series’
by Kenneth ShepardNostalgia is a powerful tool. It signifies an emotional attachment to something, and that’s valuable in its own right. Games like Shovel Knight or Pillars of Eternity wouldn’t have happened if some didn’t hold a longing for the Good Ol’ Days. Nostalgia can also be a crutch,
by Eric Van AllenTypoman is a game about the power of the pen, the strength that words have, and what can happen to a society when that right is controlled or tampered with. It is a game that extols the virtues of expression, and even if it misses in the minutia, it still
by Eric Van AllenWithin an hour of starting up Yo-Kai Watch, I had befriended several ghouls, including a talking cat named Jibanyan who punched cars to get stronger, and a purple anteater named Baku who eats nightmares for food. If that intrigues you, then I have good news: that’s just the surface
by Eric Van AllenDifficulty is a tricky thing to tamper with in video games. It’s also one of the most notable reasons why Hidetaka Miyazaki’s Dark Souls series has become so popular. Miyazaki’s newest creation, Bloodborne, did a few things to differentiate itself from Dark Souls, and one of those
by Jay MaloneAnimal Crossing: amiibo Festival shares many similarities with traditional Animal Crossing games. It’s serene, slow-paced, and lighter, much like its life-sim roots. More importantly, the game puts little focus on goals, choosing instead to place its emphasis on the value of smaller moments. But while traditional Animal Crossing games
by Matt WelshIf there is a setting in Dungeons & Dragons that deserves its own book to showcase the amazing stories found therein, it has to be The Sword Coast. The Baldur’s Gate and Icewind Dale series of games, recently-released Sword Coast Legends, Neverwinter Nights, and its MMO counterpart Neverwinter are
by Ron BurkeInsight Editions has gotten to run with one of the largest flags in the industry the past few years, and this year is no different as they deliver The Art of Halo 5: Guardians to a throng of eager fans. If you read our Editor Travis Northup’s review of
by Ron Burke[The following is part three of our ongoing Minecraft: Story Mode review. Check out part two here.] Minecraft: Story Mode’s third episode, “The Last Place You Look” meanders aimlessly through the world of Minecraft as if it’s meant to be a guided tour through parts of the series’
by Kenneth ShepardMindsEye is going to be a difficult review to write. There’s a great deal of positive but somehow an equal portion of negative that results in a game that has me writing carefully to ensure that I’m giving it a fair shake, but also providing an honest accounting
Toby Fox's seminal RPG takes hold of your soul. Literally.
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Many ways to intake the Demon Slayer story!
This gritty Metroidvania Action-RPG is set to test you and your friends!
How the crap does this even work, especially so well?
The time is now, the hero is your timing!
[The following is part three of our ongoing Minecraft: Story Mode review. Check out part two here.] Minecraft: Story Mode’s third episode, “The Last Place You Look” meanders aimlessly through the world of Minecraft as if it’s meant to be a guided tour through parts of the series’
by Kenneth ShepardNostalgia is a powerful tool. It signifies an emotional attachment to something, and that’s valuable in its own right. Games like Shovel Knight or Pillars of Eternity wouldn’t have happened if some didn’t hold a longing for the Good Ol’ Days. Nostalgia can also be a crutch,
by Eric Van AllenTypoman is a game about the power of the pen, the strength that words have, and what can happen to a society when that right is controlled or tampered with. It is a game that extols the virtues of expression, and even if it misses in the minutia, it still
by Eric Van AllenWithin an hour of starting up Yo-Kai Watch, I had befriended several ghouls, including a talking cat named Jibanyan who punched cars to get stronger, and a purple anteater named Baku who eats nightmares for food. If that intrigues you, then I have good news: that’s just the surface
by Eric Van AllenDifficulty is a tricky thing to tamper with in video games. It’s also one of the most notable reasons why Hidetaka Miyazaki’s Dark Souls series has become so popular. Miyazaki’s newest creation, Bloodborne, did a few things to differentiate itself from Dark Souls, and one of those
by Jay MaloneAnimal Crossing: amiibo Festival shares many similarities with traditional Animal Crossing games. It’s serene, slow-paced, and lighter, much like its life-sim roots. More importantly, the game puts little focus on goals, choosing instead to place its emphasis on the value of smaller moments. But while traditional Animal Crossing games
by Matt WelshIf there is a setting in Dungeons & Dragons that deserves its own book to showcase the amazing stories found therein, it has to be The Sword Coast. The Baldur’s Gate and Icewind Dale series of games, recently-released Sword Coast Legends, Neverwinter Nights, and its MMO counterpart Neverwinter are
by Ron BurkeInsight Editions has gotten to run with one of the largest flags in the industry the past few years, and this year is no different as they deliver The Art of Halo 5: Guardians to a throng of eager fans. If you read our Editor Travis Northup’s review of
by Ron Burke