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A nostalgic joyride –minus the joy.
by Travis Northup
From excellent titles like Graceful Explosion Machine to enhanced re-releases like Striker 1945, there’s no shortage of shoot ‘em ups on the Switch right now. The bullet hell subgenre is also gaining some more representation on the console, with the release of Sine Mora EX, an enhanced release of
by Elisha Deogracias
The Evil Within 2 is the kind of horror game that even those who aren’t into horror games should give a try.
by Travis Northup
The Norwood Suite works well as a free mix-tape, but I wouldn’t tolerate it as a full album
by Tyler Brown
Driving my wraith glaive into the ground, I proclaim that I have taken this fortress in the name of the Bright Lord. Scores of Orcs howl and shriek as we collectively revel in our rather simple and uncomplicated victory. We came. We saw. We conquered. Conquest, and its interaction with
by Ron Burke
Sequel series in manga are always a tricky thing to tackle: depending on the genre, you’ll want to appeal to readers new and old, and if done incorrectly, you can end up alienating both audiences unintentionally. Such is the problem that Tokyo Ghoul:re wishes to solve; set soon
by Elisha Deogracias
This week, we discuss the shuttering of EA’s Visceral Games Studio and what it means for the future of linear, narrative-driven games. We also talk about Middle Earth: Shadow of War’s loot box problem and our review of South Park: The Fractured But Whole. Every week, Mike Pearce
by Joe DeClara
The year is 1911, and just a few years prior in 1899, the oceans rose, flooding coastal cities. Cities that once housed millions became sunken wastelands, but not New York. The city that never sleeps, ever resilient, banded together and not only survived, but thrived. Forming their own governments, the
by Ron Burke
A nostalgic joyride –minus the joy.
by Travis Northup
Smoother than an AWP shot
Daggerheart: Hope & Fear nearly doubles the offering of the epic TTRPG from Darrington Press, for players and GMs!
Play Anywhere, James Bond, Diving Daves, and more
From legendary gaming characters, to iconic super-heroes, and even a brand new set of heroes from a broken future; GamingTrend has you covered!
Capturing the essence of “Rip and tear until it is done”
Be your worst self at Gen Con 2025.
A nostalgic joyride –minus the joy.
by Travis Northup
From excellent titles like Graceful Explosion Machine to enhanced re-releases like Striker 1945, there’s no shortage of shoot ‘em ups on the Switch right now. The bullet hell subgenre is also gaining some more representation on the console, with the release of Sine Mora EX, an enhanced release of
by Elisha Deogracias
The Evil Within 2 is the kind of horror game that even those who aren’t into horror games should give a try.
by Travis Northup
The Norwood Suite works well as a free mix-tape, but I wouldn’t tolerate it as a full album
by Tyler Brown
Driving my wraith glaive into the ground, I proclaim that I have taken this fortress in the name of the Bright Lord. Scores of Orcs howl and shriek as we collectively revel in our rather simple and uncomplicated victory. We came. We saw. We conquered. Conquest, and its interaction with
by Ron Burke
Sequel series in manga are always a tricky thing to tackle: depending on the genre, you’ll want to appeal to readers new and old, and if done incorrectly, you can end up alienating both audiences unintentionally. Such is the problem that Tokyo Ghoul:re wishes to solve; set soon
by Elisha Deogracias
This week, we discuss the shuttering of EA’s Visceral Games Studio and what it means for the future of linear, narrative-driven games. We also talk about Middle Earth: Shadow of War’s loot box problem and our review of South Park: The Fractured But Whole. Every week, Mike Pearce
by Joe DeClara
The year is 1911, and just a few years prior in 1899, the oceans rose, flooding coastal cities. Cities that once housed millions became sunken wastelands, but not New York. The city that never sleeps, ever resilient, banded together and not only survived, but thrived. Forming their own governments, the
by Ron Burke