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Reviews   -   Feb 17, 2015 Get your hunt on — Evolve review
Get your hunt on — Evolve review

Building a video game based all around a multiplayer aspect seems like a tough thing to achieve in 2015. It has been a few years since a game of that nature caught on, with one of the more recent examples being Left 4 Dead, developed by Turtle Rock Studios. Since

by Jay Malone
Editorials   -   Feb 16, 2015 Herald or heretic – How Dragon Age: Inquisition made me face my views of the afterlife.
Herald or heretic – How Dragon Age: Inquisition made me face my views of the afterlife.

Bioware has made it their business to not only deliver remarkable personality and character development with their games, but also display some fearlessness by broaching the potentially divisive or even offensive topics therein. These explorations exceed just the murky greys found between the bookends of good and evil, but the

by Lucious Barnes
Editorials   -   Feb 16, 2015 Crowdthink: On Game Length and The Order: 1886
Crowdthink: On Game Length and The Order: 1886

In 2012, a game called Dishonored launched, and was quickly panned for its supposed “lack of content.” YouTubers and streamers put on display how fast one could run through the game, beating it in a handful of hours, and the community rose up in anger. Yet in 2015, Dishonored is

by Eric Van Allen
Podcast   -   Feb 15, 2015 Metatheory Podcast Episode 13 – we’ve evolved past that strange phase in life
Metatheory Podcast Episode 13 – we’ve evolved past that strange phase in life

Another week, another episode of the Metatheory podcast! Now that we’ve evolved beyond that strange phase in life, we can get back to what we do best, which is killing zombies, battling our alter egos, and hunting/being hunted by mutant monsters. This week’s episode includes your regular

by Sean Lama
Reviews   -   Feb 14, 2015 It’s Not a Trap — Deathtrap
It’s Not a Trap — Deathtrap

When I was a kid, Diablo II was a daily practice for me. I’ve been out of ARPGs for a while because the genre had just grown stale to me. I wasn’t being entertained by their mindless point-and-click style of play anymore, and as much as I loved

by Niko DelValle
Features   -   Feb 14, 2015 Valentine’s Day: Gaming’s Greatest Couples
Valentine’s Day: Gaming’s Greatest Couples

It’s Valentine’s Day, so love is in the air. I asked the Gaming Trend guys to write about their favorite couples in games, and here are the pairings that Ron Burke, Lucious Barnes, Niko DelValle, and I decided to spotlight. With honorable mentions to Bioware’s romantic relationships

by Kenneth Shepard
Features   -   Feb 13, 2015 TGIF: Gaming Trend’s Weekend Lineup – Valentine’s Day Edition
TGIF: Gaming Trend’s Weekend Lineup – Valentine’s Day Edition

St Valentine was a third-century roman saint, a priest for the people who was said to have martyred for his faith and even helped the blind see. But what many people don’t know–and historians seemed to have missed–is that he was also an avid gamer. Everything from

by Josh Devlin
Interviews   -   Feb 13, 2015 Amped-up Soldiers: Battlefield Hardline discussion
Amped-up Soldiers: Battlefield Hardline discussion

Battlefield Hardline is reimagining itself with a huge emphasis on speed. Through the new gadgets, vehicles, gameplay modes, and maps, speed will completely change how Hardline plays compared to past games. I recently sat down for a roundtable discussion with Thad Sasser, lead multiplayer designer for Hardline, and PR Manager

by Bryan Ertmer
Get your hunt on — Evolve review
Reviews   -   Feb 17, 2015 Get your hunt on — Evolve review

Building a video game based all around a multiplayer aspect seems like a tough thing to achieve in 2015. It has been a few years since a game of that nature caught on, with one of the more recent examples being Left 4 Dead, developed by Turtle Rock Studios. Since

by Jay Malone
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Reviews   -   Feb 17, 2015 Get your hunt on — Evolve review
Get your hunt on — Evolve review

Building a video game based all around a multiplayer aspect seems like a tough thing to achieve in 2015. It has been a few years since a game of that nature caught on, with one of the more recent examples being Left 4 Dead, developed by Turtle Rock Studios. Since

by Jay Malone
Editorials   -   Feb 16, 2015 Herald or heretic – How Dragon Age: Inquisition made me face my views of the afterlife.
Herald or heretic – How Dragon Age: Inquisition made me face my views of the afterlife.

Bioware has made it their business to not only deliver remarkable personality and character development with their games, but also display some fearlessness by broaching the potentially divisive or even offensive topics therein. These explorations exceed just the murky greys found between the bookends of good and evil, but the

by Lucious Barnes
Editorials   -   Feb 16, 2015 Crowdthink: On Game Length and The Order: 1886
Crowdthink: On Game Length and The Order: 1886

In 2012, a game called Dishonored launched, and was quickly panned for its supposed “lack of content.” YouTubers and streamers put on display how fast one could run through the game, beating it in a handful of hours, and the community rose up in anger. Yet in 2015, Dishonored is

by Eric Van Allen
Podcast   -   Feb 15, 2015 Metatheory Podcast Episode 13 – we’ve evolved past that strange phase in life
Metatheory Podcast Episode 13 – we’ve evolved past that strange phase in life

Another week, another episode of the Metatheory podcast! Now that we’ve evolved beyond that strange phase in life, we can get back to what we do best, which is killing zombies, battling our alter egos, and hunting/being hunted by mutant monsters. This week’s episode includes your regular

by Sean Lama
Reviews   -   Feb 14, 2015 It’s Not a Trap — Deathtrap
It’s Not a Trap — Deathtrap

When I was a kid, Diablo II was a daily practice for me. I’ve been out of ARPGs for a while because the genre had just grown stale to me. I wasn’t being entertained by their mindless point-and-click style of play anymore, and as much as I loved

by Niko DelValle
Features   -   Feb 14, 2015 Valentine’s Day: Gaming’s Greatest Couples
Valentine’s Day: Gaming’s Greatest Couples

It’s Valentine’s Day, so love is in the air. I asked the Gaming Trend guys to write about their favorite couples in games, and here are the pairings that Ron Burke, Lucious Barnes, Niko DelValle, and I decided to spotlight. With honorable mentions to Bioware’s romantic relationships

by Kenneth Shepard
Features   -   Feb 13, 2015 TGIF: Gaming Trend’s Weekend Lineup – Valentine’s Day Edition
TGIF: Gaming Trend’s Weekend Lineup – Valentine’s Day Edition

St Valentine was a third-century roman saint, a priest for the people who was said to have martyred for his faith and even helped the blind see. But what many people don’t know–and historians seemed to have missed–is that he was also an avid gamer. Everything from

by Josh Devlin
Interviews   -   Feb 13, 2015 Amped-up Soldiers: Battlefield Hardline discussion
Amped-up Soldiers: Battlefield Hardline discussion

Battlefield Hardline is reimagining itself with a huge emphasis on speed. Through the new gadgets, vehicles, gameplay modes, and maps, speed will completely change how Hardline plays compared to past games. I recently sat down for a roundtable discussion with Thad Sasser, lead multiplayer designer for Hardline, and PR Manager

by Bryan Ertmer
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