Advertisement ・ Go Ad Free
Latest Articles
Advertisement ・ Go Ad Free
For those of you who are longtime readers, you know that I’ve been on a personal quest to fill the bucket list of all the toys my mom never let me have. Helicopters, sharp objects, and especially beanbag chairs. The Sumo Titanium likely gave my delivery guy his workout
by Ron BurkeAs a fan of PlayStation, one of my favorite things to do when I’ve attended PlayStation Experience, as well as even events like E3, is to see the characters that Sony has roaming around the showfloor. Some of these paid cosplayers are there to help market upcoming games, but
by Kenneth ShepardBefore getting hands-on time with Severed at PlayStation Experience, I honestly didn’t know what to expect. As a huge fan of Guacamelee, I had become accustomed to Drinkbox Studios’ brand of approachable charm, but was unsure of how Severed’s touch-heavy mechanics could recreate the same levels of action
by Matt WelshTactical play is a hallmark of the Rainbow Six series. Although differing in intensity, each entry has tried to put a spin on the methodical operations of various renowned international special forces. Rainbow Six: Siege continues this trend, and though it veers more towards the modern than days of yore,
by Eric Van AllenEvery story has a branch, a “what-if” moment where the protagonist wonders if they might have been able to do something differently. Stories is a game about those moments, where one after another, the choices you make weigh upon you, either leading to your untimely death or the solution you
by Eric Van AllenI am a migraine sufferer. If you don’t know what that is like, imagine having an ice pick stabbed directly into your eye, and then having it gently tapped with a hammer every few seconds. Suffice it to say that it’s the worst pain you will likely ever
by Ron BurkeAt PlayStation Experience this year, I had my first hands-on demo with virtual reality. After months of hearing positive reactions about how revolutionary the tech that company’s like Sony and Oculus have been toiling away on for years, I had the opportunity to try out Until Dawn: Rush of
by Kenneth ShepardYou wake up in an empty basement all alone. You have no memory of who you or how you got there. The only clue you have to your identity is the name “Klaus” written on your arm. This is the introduction to narrative-driven platformer Klaus from La Cosa Entertainment. Players
by Matt WelshFor those of you who are longtime readers, you know that I’ve been on a personal quest to fill the bucket list of all the toys my mom never let me have. Helicopters, sharp objects, and especially beanbag chairs. The Sumo Titanium likely gave my delivery guy his workout
by Ron BurkeMindsEye is going to be a difficult review to write. There’s a great deal of positive but somehow an equal portion of negative that results in a game that has me writing carefully to ensure that I’m giving it a fair shake, but also providing an honest accounting
Toby Fox's seminal RPG takes hold of your soul. Literally.
Can Lego Party! stand apart in a crowded room?
Many ways to intake the Demon Slayer story!
This gritty Metroidvania Action-RPG is set to test you and your friends!
How the crap does this even work, especially so well?
The time is now, the hero is your timing!
For those of you who are longtime readers, you know that I’ve been on a personal quest to fill the bucket list of all the toys my mom never let me have. Helicopters, sharp objects, and especially beanbag chairs. The Sumo Titanium likely gave my delivery guy his workout
by Ron BurkeAs a fan of PlayStation, one of my favorite things to do when I’ve attended PlayStation Experience, as well as even events like E3, is to see the characters that Sony has roaming around the showfloor. Some of these paid cosplayers are there to help market upcoming games, but
by Kenneth ShepardBefore getting hands-on time with Severed at PlayStation Experience, I honestly didn’t know what to expect. As a huge fan of Guacamelee, I had become accustomed to Drinkbox Studios’ brand of approachable charm, but was unsure of how Severed’s touch-heavy mechanics could recreate the same levels of action
by Matt WelshTactical play is a hallmark of the Rainbow Six series. Although differing in intensity, each entry has tried to put a spin on the methodical operations of various renowned international special forces. Rainbow Six: Siege continues this trend, and though it veers more towards the modern than days of yore,
by Eric Van AllenEvery story has a branch, a “what-if” moment where the protagonist wonders if they might have been able to do something differently. Stories is a game about those moments, where one after another, the choices you make weigh upon you, either leading to your untimely death or the solution you
by Eric Van AllenI am a migraine sufferer. If you don’t know what that is like, imagine having an ice pick stabbed directly into your eye, and then having it gently tapped with a hammer every few seconds. Suffice it to say that it’s the worst pain you will likely ever
by Ron BurkeAt PlayStation Experience this year, I had my first hands-on demo with virtual reality. After months of hearing positive reactions about how revolutionary the tech that company’s like Sony and Oculus have been toiling away on for years, I had the opportunity to try out Until Dawn: Rush of
by Kenneth ShepardYou wake up in an empty basement all alone. You have no memory of who you or how you got there. The only clue you have to your identity is the name “Klaus” written on your arm. This is the introduction to narrative-driven platformer Klaus from La Cosa Entertainment. Players
by Matt Welsh