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Sometimes a story can be simple, or have elements that are predictable, but the way that it’s told makes it come alive. That is how DISTRAINT struck me; it might seem like a fairly straightforward game, but it really does have its own personality. DISTRAINT is a 2D adventure
by Sarah MarchantWe’re talking about a lot more than games in this week’s episode of the GT Reboot, as Marvel, Disney, and airplane-related trauma are all on the show’s docket. But in terms of the stuff you probably came here for, Eric just got back from seeing Battleborn, but
by Kenneth ShepardOne of the most common things I’ve heard about Battleborn since its announcement was that it was a “first-person MOBA.” Gearbox Software, the developers of Battleborn, prefer to call the game a “hero shooter,” a label that has stuck a little more. But after several matches of the new
by Eric Van AllenAs someone who studied the humanities in college, let me just say that I know virtually nothing about engineering or building flyable planes. Even the one physics class I took in high school turned into gibberish in my brain. However, for the most part I can say that SimplePlanes is
by Sarah MarchantNormally when the GT Reboot Podcast experiences technical issues we damn these broken shows to “the abyss,” but not this week loyal listeners. Instead, we opted to break the show in half, sprinkle a little transitional music in there, and pick it up the next day. For the first half
by Kenneth ShepardGareth Noyce has been making big budget games in the UK for over a decade, and has a reputation with gamers as a co-founder of Ruffian, which create the Crackdown series. Since departing from Ruffian, Gareth has spent the last few years of his time working on his first indie
by Travis NorthupWondershot feels like it comes from a different time. It’s offline-only, meant to be played with friends in the same room, has extremely simple gameplay and is best played in small periods of time. It’s a game that’s best played at a social gathering, and does a
by Travis NorthupAt a recent event in San Francisco, I went hands-on with Remedy’s upcoming time-bending shooter/puzzler, Quantum Break. After a three year wait since it was unveiled at the Xbox One announcement event, the game is just a few weeks away from launch. With Remedy’s pedigree backing it,
by Ron BurkeSometimes a story can be simple, or have elements that are predictable, but the way that it’s told makes it come alive. That is how DISTRAINT struck me; it might seem like a fairly straightforward game, but it really does have its own personality. DISTRAINT is a 2D adventure
by Sarah MarchantToby Fox's seminal RPG takes hold of your soul. Literally.
Can Lego Party! stand apart in a crowded room?
Many ways to intake the Demon Slayer story!
This gritty Metroidvania Action-RPG is set to test you and your friends!
How the crap does this even work, especially so well?
The time is now, the hero is your timing!
I was not thinking a third-person fantasy extraction game would properly mimic the extraction shooter
Sometimes a story can be simple, or have elements that are predictable, but the way that it’s told makes it come alive. That is how DISTRAINT struck me; it might seem like a fairly straightforward game, but it really does have its own personality. DISTRAINT is a 2D adventure
by Sarah MarchantWe’re talking about a lot more than games in this week’s episode of the GT Reboot, as Marvel, Disney, and airplane-related trauma are all on the show’s docket. But in terms of the stuff you probably came here for, Eric just got back from seeing Battleborn, but
by Kenneth ShepardOne of the most common things I’ve heard about Battleborn since its announcement was that it was a “first-person MOBA.” Gearbox Software, the developers of Battleborn, prefer to call the game a “hero shooter,” a label that has stuck a little more. But after several matches of the new
by Eric Van AllenAs someone who studied the humanities in college, let me just say that I know virtually nothing about engineering or building flyable planes. Even the one physics class I took in high school turned into gibberish in my brain. However, for the most part I can say that SimplePlanes is
by Sarah MarchantNormally when the GT Reboot Podcast experiences technical issues we damn these broken shows to “the abyss,” but not this week loyal listeners. Instead, we opted to break the show in half, sprinkle a little transitional music in there, and pick it up the next day. For the first half
by Kenneth ShepardGareth Noyce has been making big budget games in the UK for over a decade, and has a reputation with gamers as a co-founder of Ruffian, which create the Crackdown series. Since departing from Ruffian, Gareth has spent the last few years of his time working on his first indie
by Travis NorthupWondershot feels like it comes from a different time. It’s offline-only, meant to be played with friends in the same room, has extremely simple gameplay and is best played in small periods of time. It’s a game that’s best played at a social gathering, and does a
by Travis NorthupAt a recent event in San Francisco, I went hands-on with Remedy’s upcoming time-bending shooter/puzzler, Quantum Break. After a three year wait since it was unveiled at the Xbox One announcement event, the game is just a few weeks away from launch. With Remedy’s pedigree backing it,
by Ron Burke