Advertisement ・ Go Ad Free
Announcement
Reviews   -   Mar 11, 2016 The bloody elephant in the room — DISTRAINT review
The bloody elephant in the room — DISTRAINT review

Sometimes a story can be simple, or have elements that are predictable, but the way that it’s told makes it come alive. That is how DISTRAINT struck me; it might seem like a fairly straightforward game, but it really does have its own personality. DISTRAINT is a 2D adventure

by Sarah Marchant
Podcast   -   Mar 11, 2016 Gaming Trend Podcast: Marveling at forgotten legends
Gaming Trend Podcast: Marveling at forgotten legends

We’re talking about a lot more than games in this week’s episode of the GT Reboot, as Marvel, Disney, and airplane-related trauma are all on the show’s docket. But in terms of the stuff you probably came here for, Eric just got back from seeing Battleborn, but

by Kenneth Shepard
Previews   -   Mar 10, 2016 Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode
Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode

One of the most common things I’ve heard about Battleborn since its announcement was that it was a “first-person MOBA.” Gearbox Software, the developers of Battleborn, prefer to call the game a “hero shooter,” a label that has stuck a little more. But after several matches of the new

by Eric Van Allen
Reviews   -   Mar 05, 2016 Good until you get them off the ground — SimplePlanes review
Good until you get them off the ground — SimplePlanes review

As someone who studied the humanities in college, let me just say that I know virtually nothing about engineering or building flyable planes. Even the one physics class I took in high school turned into gibberish in my brain. However, for the most part I can say that SimplePlanes is

by Sarah Marchant
Podcast   -   Mar 05, 2016 Gaming Trend Podcast: Nostalgia is a hell of a thing
Gaming Trend Podcast: Nostalgia is a hell of a thing

Normally when the GT Reboot Podcast experiences technical issues we damn these broken shows to “the abyss,” but not this week loyal listeners. Instead, we opted to break the show in half, sprinkle a little transitional music in there, and pick it up the next day. For the first half

by Kenneth Shepard
Previews   -   Mar 04, 2016 Bringing isometric platformers back – Lumo preview
Bringing isometric platformers back – Lumo preview

Gareth Noyce has been making big budget games in the UK for over a decade, and has a reputation with gamers as a co-founder of Ruffian, which create the Crackdown series. Since departing from Ruffian, Gareth has spent the last few years of his time working on his first indie

by Travis Northup
Reviews   -   Mar 04, 2016 “Child’s play” – Wondershot review
“Child’s play” – Wondershot review

Wondershot feels like it comes from a different time. It’s offline-only, meant to be played with friends in the same room, has extremely simple gameplay and is best played in small periods of time. It’s a game that’s best played at a social gathering, and does a

by Travis Northup
Previews   -   Mar 03, 2016 Quantum Breakthrough? Hands-on with Remedy’s Quantum Break
Quantum Breakthrough?  Hands-on with Remedy’s Quantum Break

At a recent event in San Francisco, I went hands-on with Remedy’s upcoming time-bending shooter/puzzler, Quantum Break.  After a three year wait since it was unveiled at the Xbox One announcement event, the game is just a few weeks away from launch. With Remedy’s pedigree backing it,

by Ron Burke
The bloody elephant in the room — DISTRAINT review
Reviews   -   Mar 11, 2016 The bloody elephant in the room — DISTRAINT review

Sometimes a story can be simple, or have elements that are predictable, but the way that it’s told makes it come alive. That is how DISTRAINT struck me; it might seem like a fairly straightforward game, but it really does have its own personality. DISTRAINT is a 2D adventure

by Sarah Marchant
Advertisement ・ Go Ad Free
Featured Articles 7 Articles
Advertisement ・ Go Ad Free
Latest Articles
Reviews   -   Mar 11, 2016 The bloody elephant in the room — DISTRAINT review
The bloody elephant in the room — DISTRAINT review

Sometimes a story can be simple, or have elements that are predictable, but the way that it’s told makes it come alive. That is how DISTRAINT struck me; it might seem like a fairly straightforward game, but it really does have its own personality. DISTRAINT is a 2D adventure

by Sarah Marchant
Podcast   -   Mar 11, 2016 Gaming Trend Podcast: Marveling at forgotten legends
Gaming Trend Podcast: Marveling at forgotten legends

We’re talking about a lot more than games in this week’s episode of the GT Reboot, as Marvel, Disney, and airplane-related trauma are all on the show’s docket. But in terms of the stuff you probably came here for, Eric just got back from seeing Battleborn, but

by Kenneth Shepard
Previews   -   Mar 10, 2016 Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode
Guns, fists and Thralls — hands-on with Battleborn’s Incursion game mode

One of the most common things I’ve heard about Battleborn since its announcement was that it was a “first-person MOBA.” Gearbox Software, the developers of Battleborn, prefer to call the game a “hero shooter,” a label that has stuck a little more. But after several matches of the new

by Eric Van Allen
Reviews   -   Mar 05, 2016 Good until you get them off the ground — SimplePlanes review
Good until you get them off the ground — SimplePlanes review

As someone who studied the humanities in college, let me just say that I know virtually nothing about engineering or building flyable planes. Even the one physics class I took in high school turned into gibberish in my brain. However, for the most part I can say that SimplePlanes is

by Sarah Marchant
Podcast   -   Mar 05, 2016 Gaming Trend Podcast: Nostalgia is a hell of a thing
Gaming Trend Podcast: Nostalgia is a hell of a thing

Normally when the GT Reboot Podcast experiences technical issues we damn these broken shows to “the abyss,” but not this week loyal listeners. Instead, we opted to break the show in half, sprinkle a little transitional music in there, and pick it up the next day. For the first half

by Kenneth Shepard
Previews   -   Mar 04, 2016 Bringing isometric platformers back – Lumo preview
Bringing isometric platformers back – Lumo preview

Gareth Noyce has been making big budget games in the UK for over a decade, and has a reputation with gamers as a co-founder of Ruffian, which create the Crackdown series. Since departing from Ruffian, Gareth has spent the last few years of his time working on his first indie

by Travis Northup
Reviews   -   Mar 04, 2016 “Child’s play” – Wondershot review
“Child’s play” – Wondershot review

Wondershot feels like it comes from a different time. It’s offline-only, meant to be played with friends in the same room, has extremely simple gameplay and is best played in small periods of time. It’s a game that’s best played at a social gathering, and does a

by Travis Northup
Previews   -   Mar 03, 2016 Quantum Breakthrough? Hands-on with Remedy’s Quantum Break
Quantum Breakthrough?  Hands-on with Remedy’s Quantum Break

At a recent event in San Francisco, I went hands-on with Remedy’s upcoming time-bending shooter/puzzler, Quantum Break.  After a three year wait since it was unveiled at the Xbox One announcement event, the game is just a few weeks away from launch. With Remedy’s pedigree backing it,

by Ron Burke
Advertisement ・ Go Ad Free
Your link has expired. Please request a new one.
Your link has expired. Please request a new one.
Your link has expired. Please request a new one.
Great! You've successfully signed up.
Great! You've successfully signed up.
Welcome back! You've successfully signed in.
Success! You now have access to additional content.