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Upon first hearing about Master Spy, it all sounds great: retro style, an intriguing story told through cinematic cutscenes, an original soundtrack. Then you see that it is described as a stealth-based precision platformer. Depending on who you are, this will either catch your interest or turn you off immediately,
by Sarah MarchantIt’s a wonderful day in the Gaming Trend neighborhood as Jay Malone makes his long-awaited return to the GT Reboot podcast. This week, Jay talks about Mad Max and weighs in on the idea of review scores, Kenneth talks about how Amnesia: Memories is too offensive to be as
by Kenneth ShepardHello! Welcome to Friday Tabletop Kickstarter Update! For info on what is going on here, check out this introduction. We are starting to hit the lull before Spieltag Essen, but there are still some solid catches in the vast sea of Kickstarter. Remember that I am in no way endorsing
by Scott GriffithI went to the E3 reveal for Disney Infinity 1.0 (just called Disney Infinity at that point) and came away impressed, but David Roberts handled that review. Disney Infinity: Marvel Super Heroes (or 2.0 if you prefer) came out a year later, featuring The Avengers, the Guardians of
by Ron BurkeFrom limited edition statues to exclusive art books, almost every game these days has its own respective limited edition acting as a pre-order incentive for customers-to-be. But over the years, several developers and publishers have pushed the limits, and wallets, of what gamers are willing to purchase in order to
by Blake HesterDragon Age: Inquisition’s final DLC “Trespasser” is an example of Bioware properly painting a picture of what comes next in the way the original game didn’t. By the time I finished it, “Trespasser” had succinctly answered many questions I had about Inquisition’s ending, the fates of the
by Kenneth ShepardEveryone has that moment in their life they wish they could undo. It can be as major as burning that final bridge with a friend or as minor as not going to the store that one day. It’s often ambiguous, and you think that you can pinpoint the exact
by Eric Van AllenOpen-world video games have been very prevalent in the past few years. They are a great way to bring life to a bustling world to quickly entrench the player. One of the newest games to hop onto the open-world train is Mad Max, developed by Avalanche Studios, who you may
by Jay MaloneUpon first hearing about Master Spy, it all sounds great: retro style, an intriguing story told through cinematic cutscenes, an original soundtrack. Then you see that it is described as a stealth-based precision platformer. Depending on who you are, this will either catch your interest or turn you off immediately,
by Sarah MarchantI’ve always thought SteelSeries mice were great, but the Aerox 3 is on another level
With a new Call of Duty only a half a year away, it’s time to think on what I want it to look like
Young and old, the Force is strong and plentiful with these Jedi
I know something you don’t know.
The Star Wars game I’ve been waiting for.
Mando’s next challenge? Counting to 5.
Jedi and Clone Troopers are ready to take on the big baddies.
Upon first hearing about Master Spy, it all sounds great: retro style, an intriguing story told through cinematic cutscenes, an original soundtrack. Then you see that it is described as a stealth-based precision platformer. Depending on who you are, this will either catch your interest or turn you off immediately,
by Sarah MarchantIt’s a wonderful day in the Gaming Trend neighborhood as Jay Malone makes his long-awaited return to the GT Reboot podcast. This week, Jay talks about Mad Max and weighs in on the idea of review scores, Kenneth talks about how Amnesia: Memories is too offensive to be as
by Kenneth ShepardHello! Welcome to Friday Tabletop Kickstarter Update! For info on what is going on here, check out this introduction. We are starting to hit the lull before Spieltag Essen, but there are still some solid catches in the vast sea of Kickstarter. Remember that I am in no way endorsing
by Scott GriffithI went to the E3 reveal for Disney Infinity 1.0 (just called Disney Infinity at that point) and came away impressed, but David Roberts handled that review. Disney Infinity: Marvel Super Heroes (or 2.0 if you prefer) came out a year later, featuring The Avengers, the Guardians of
by Ron BurkeFrom limited edition statues to exclusive art books, almost every game these days has its own respective limited edition acting as a pre-order incentive for customers-to-be. But over the years, several developers and publishers have pushed the limits, and wallets, of what gamers are willing to purchase in order to
by Blake HesterDragon Age: Inquisition’s final DLC “Trespasser” is an example of Bioware properly painting a picture of what comes next in the way the original game didn’t. By the time I finished it, “Trespasser” had succinctly answered many questions I had about Inquisition’s ending, the fates of the
by Kenneth ShepardEveryone has that moment in their life they wish they could undo. It can be as major as burning that final bridge with a friend or as minor as not going to the store that one day. It’s often ambiguous, and you think that you can pinpoint the exact
by Eric Van AllenOpen-world video games have been very prevalent in the past few years. They are a great way to bring life to a bustling world to quickly entrench the player. One of the newest games to hop onto the open-world train is Mad Max, developed by Avalanche Studios, who you may
by Jay Malone