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I’ve done some things that, looking back, I may not have been too proud of had it been known outside the seedy apartments I was in. One of my favorites was a dissociative substance found in some cold and cough products. It was easily obtainable, cheap, and I was
by Patrick RostIs there more to life than what is in front of us? Hue tackles this question through both its story and its gameplay focusing on the use of colors to guide you through its world. It is certainly a game that blends its fun and colorful world with difficult, mind-boggling
by Richard KwonIt’s rare that one can find a game so equally calming and challenging at the same time. Ubisoft’s Grow Up can be described as one of those games. BUD is the protagonist of this open-world platformer, a clumsy, child-like robot whose goal is to recover the scattered pieces
by Rachel "Rei" BerryYou’re the prey, and we’re the hunters. Attack on Titan is one of the most beloved anime in recent memory. Revered for its intense story, beautiful yet graphic animation, and full-throttle action, I was excited to see how developer Omega Force would adapt it in video game form.
by Josh DevlinWe’re approaching the end of another year, and the close of 2016 marks another seminal chapter in the history of video games; The Witness enamored many, INSIDE baffled us all, Overwatch took its rightful place next to the greatest of shooters, and nearly everyone in the world got a
by Joe DeClaraIn an effort to stand out from the crowd, it’s not uncommon to see game publishers host members of the gaming media. Some of these events are lavish affairs and others are fairly subdued, but all have the same goal: to create buzz of an upcoming release. Monolith and
by Nick SouthI probably shouldn’t admit the countless hours I spent playing Rollercoaster Tycoon. I’d tweak my coasters for maximum thrill, and when that didn’t work I’d drop the occasional ungrateful patron off in the lake. In short, I was the tyrannical Walt Disney. So, when I got
by Nick SouthA game designed and developed entirely by one person is impressive. Considering the low price tag of $15 for Meridian: Squad 22, it does boast some fantastic visuals and sound. Maps, units, and terrain look unique and are bursting with vibrant colors. The cutscenes look incredible and the audio team
by Mike PearceI’ve done some things that, looking back, I may not have been too proud of had it been known outside the seedy apartments I was in. One of my favorites was a dissociative substance found in some cold and cough products. It was easily obtainable, cheap, and I was
by Patrick RostHere are the games you should keep your eyes on through the back half of the year and into 2026!
Darrington Press has pulled out all the stops, and the resulting quality speaks for itself
A bold leap forward, but doesn’t stick the landing
An independent horror/action/fantasy that's far more than the sum of its parts
Treat your back and bottom to greatness
College Football 26 taking everything to the next level, as it should!
I’ve done some things that, looking back, I may not have been too proud of had it been known outside the seedy apartments I was in. One of my favorites was a dissociative substance found in some cold and cough products. It was easily obtainable, cheap, and I was
by Patrick RostIs there more to life than what is in front of us? Hue tackles this question through both its story and its gameplay focusing on the use of colors to guide you through its world. It is certainly a game that blends its fun and colorful world with difficult, mind-boggling
by Richard KwonIt’s rare that one can find a game so equally calming and challenging at the same time. Ubisoft’s Grow Up can be described as one of those games. BUD is the protagonist of this open-world platformer, a clumsy, child-like robot whose goal is to recover the scattered pieces
by Rachel "Rei" BerryYou’re the prey, and we’re the hunters. Attack on Titan is one of the most beloved anime in recent memory. Revered for its intense story, beautiful yet graphic animation, and full-throttle action, I was excited to see how developer Omega Force would adapt it in video game form.
by Josh DevlinWe’re approaching the end of another year, and the close of 2016 marks another seminal chapter in the history of video games; The Witness enamored many, INSIDE baffled us all, Overwatch took its rightful place next to the greatest of shooters, and nearly everyone in the world got a
by Joe DeClaraIn an effort to stand out from the crowd, it’s not uncommon to see game publishers host members of the gaming media. Some of these events are lavish affairs and others are fairly subdued, but all have the same goal: to create buzz of an upcoming release. Monolith and
by Nick SouthI probably shouldn’t admit the countless hours I spent playing Rollercoaster Tycoon. I’d tweak my coasters for maximum thrill, and when that didn’t work I’d drop the occasional ungrateful patron off in the lake. In short, I was the tyrannical Walt Disney. So, when I got
by Nick SouthA game designed and developed entirely by one person is impressive. Considering the low price tag of $15 for Meridian: Squad 22, it does boast some fantastic visuals and sound. Maps, units, and terrain look unique and are bursting with vibrant colors. The cutscenes look incredible and the audio team
by Mike Pearce