Advertisement ・ Go Ad Free
Latest Articles
Advertisement ・ Go Ad Free
Before Guitar Hero or Rock Band broke the rhythm game genre wide-open, Harmonix was already laying the groundwork with Amplitude. A rhythmic shooter where you blast notes to keep the music playing, it was a major step forward in showing that you didn’t need a dance pad peripheral to
by Eric Van AllenThis was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’s journey through a blind forest, 2015 has been replete with amazing experiences and unforgettable moments. Over the next six
by Eric Van AllenI’ve been exposed to tons of excellent games throughout the year, but in the end, it’s largely the indies that have my heart. As numerous other outlets have expressed, I feel that 2015 was the year of the indie. It’s easy to believe that the trend of
by Sarah Marchant[The following is part four of our ongoing Minecraft: Story Mode review. Check out part three here.] With “A Block and a Hard Place,” Minecraft: Story Mode begins a likely too late road to redemption, as Telltale manages to turn what has been mostly a childish series into something with
by Kenneth ShepardAt long last there’s a game that fully legitimizes my ownership of a Wii U. And I’m not talking about some Mario Bros. spin off, I’m talking about Xenoblade Chronicles X from Monolith Soft and Nintendo. I’ve had my eye on this this spiritual successor to
by Stefan AlexanderWhen the Crystal Dynamics team tackled Rise of the Tomb Raider they knew that they wanted to take the harrowing experience Lara endured in the previous title and build on it to transform her from survivor to the world-traveled tomb raider we all know and love. Serving as almost a
by Ron BurkeThough enjoying it greatly, Elite Dangerous has sat in my backlog for some time. A mixture of work and school have kept me from exploring its vast expanses of space any more, but with the release of the Horizons expansion, I found the perfect excuse to get down and actually
by Silas CurrenI remember playing Super Dungeon Explore and feeling that it was a great representation of Gauntlet. While I really enjoy the original Super Dungeon Explore, a few issues came up. The game length was too long, and I felt that the Consul power (the player controlling the monsters in the
by Keith SchleicherBefore Guitar Hero or Rock Band broke the rhythm game genre wide-open, Harmonix was already laying the groundwork with Amplitude. A rhythmic shooter where you blast notes to keep the music playing, it was a major step forward in showing that you didn’t need a dance pad peripheral to
by Eric Van AllenSandfall Interactive drops an award-worthy turn-based RPG on their first try
If you’re familiar with Formlabs, it’s probably in the commercial space. As a manufacturer of 3D printers, they have mostly focused on professional printers that put anything in the consumer space to shame. They have printers that use Stereolithography, just like printers from the likes of Elegoo or
Corsair adds a light and audially lethal weapon to their arsenal
Memories of Star Wars, Warhammer Fantasy, and a love of obscure radio help inspire one of tabletop gaming's most creative minds
The latest season of Call of Duty brings its big guns, and to devastating effect
The oldest school of war-games.
Incredible features, impossible price
Before Guitar Hero or Rock Band broke the rhythm game genre wide-open, Harmonix was already laying the groundwork with Amplitude. A rhythmic shooter where you blast notes to keep the music playing, it was a major step forward in showing that you didn’t need a dance pad peripheral to
by Eric Van AllenThis was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’s journey through a blind forest, 2015 has been replete with amazing experiences and unforgettable moments. Over the next six
by Eric Van AllenI’ve been exposed to tons of excellent games throughout the year, but in the end, it’s largely the indies that have my heart. As numerous other outlets have expressed, I feel that 2015 was the year of the indie. It’s easy to believe that the trend of
by Sarah Marchant[The following is part four of our ongoing Minecraft: Story Mode review. Check out part three here.] With “A Block and a Hard Place,” Minecraft: Story Mode begins a likely too late road to redemption, as Telltale manages to turn what has been mostly a childish series into something with
by Kenneth ShepardAt long last there’s a game that fully legitimizes my ownership of a Wii U. And I’m not talking about some Mario Bros. spin off, I’m talking about Xenoblade Chronicles X from Monolith Soft and Nintendo. I’ve had my eye on this this spiritual successor to
by Stefan AlexanderWhen the Crystal Dynamics team tackled Rise of the Tomb Raider they knew that they wanted to take the harrowing experience Lara endured in the previous title and build on it to transform her from survivor to the world-traveled tomb raider we all know and love. Serving as almost a
by Ron BurkeThough enjoying it greatly, Elite Dangerous has sat in my backlog for some time. A mixture of work and school have kept me from exploring its vast expanses of space any more, but with the release of the Horizons expansion, I found the perfect excuse to get down and actually
by Silas CurrenI remember playing Super Dungeon Explore and feeling that it was a great representation of Gauntlet. While I really enjoy the original Super Dungeon Explore, a few issues came up. The game length was too long, and I felt that the Consul power (the player controlling the monsters in the
by Keith Schleicher