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This War of Mine: The Little Ones is a current-gen port of the original 2014 release, but with new missions and…children. It is a gritty look at the hardships civilians must endure during wartime, but the narrative never really comes together. While some of the gameplay mechanics get in
by Josh DevlinIn Yunnan, players take on the role of tea traders, establishing lucrative trade routes and transporting tea to remote provinces in the interior of China. As players race to extend their trade routes, they work ever harder to maintain the tenuous connections between their merchants and trading posts. The game
by Kit HarrisonThere was a time before the current boom in board gaming that being a gamer meant you liked to break out Monopoly or play a spirited game of Boggle. Gaming has evolved and some of the non-mass market board games have crossed into the mass market consciousness. Ticket to Ride,
by Nick SouthThe original Homeworld and its sequel were, pun intended, light years ahead of their time. Massive fleets swarming in the 360-degree vastness of space were revolutionary for the real-time strategy world, but despite a few pretenders, nobody has been able to replicate the magic of the originals. Homeworld 3 was
by Ron BurkeWith the resurgence of remasters and re-releases in this industry, the survival horror genre has typically proven itself to hold up surprisingly well. Last year’s Resident Evil HD Remaster was a prime example of how a little bit of visual polish and control adjustment can make a classic game
by Matt WelshPart two of the Assassin’s Creed comic series jumps us right to our hero Char’s maiden dive inside the ancestral mind of Tom Stoddard, a member of the Assassin’s Brotherhood on a mission to retrieve an ancient artifact that could change the course of their struggle against
by Lucious BarnesYou’ve heard that saying “The only constant around here is change” in some capacity, and if you haven’t, welcome to the club. The reverse could be true of the sports simulator gaming world, one that always has new releases and entrances but always seems to look and feel
by Patrick RostThe turn-based RPG of my day is having a sort of crisis moment. 2016 could very well decide the future and fate of this genre now mired with tasteless clones, savage disappointments and retread uselessness. How does a simple game of the past keep up with the admittedly superior RPG
by Patrick RostThis War of Mine: The Little Ones is a current-gen port of the original 2014 release, but with new missions and…children. It is a gritty look at the hardships civilians must endure during wartime, but the narrative never really comes together. While some of the gameplay mechanics get in
by Josh DevlinSandfall Interactive drops an award-worthy turn-based RPG on their first try
If you’re familiar with Formlabs, it’s probably in the commercial space. As a manufacturer of 3D printers, they have mostly focused on professional printers that put anything in the consumer space to shame. They have printers that use Stereolithography, just like printers from the likes of Elegoo or
Corsair adds a light and audially lethal weapon to their arsenal
Memories of Star Wars, Warhammer Fantasy, and a love of obscure radio help inspire one of tabletop gaming's most creative minds
The latest season of Call of Duty brings its big guns, and to devastating effect
The oldest school of war-games.
Incredible features, impossible price
This War of Mine: The Little Ones is a current-gen port of the original 2014 release, but with new missions and…children. It is a gritty look at the hardships civilians must endure during wartime, but the narrative never really comes together. While some of the gameplay mechanics get in
by Josh DevlinIn Yunnan, players take on the role of tea traders, establishing lucrative trade routes and transporting tea to remote provinces in the interior of China. As players race to extend their trade routes, they work ever harder to maintain the tenuous connections between their merchants and trading posts. The game
by Kit HarrisonThere was a time before the current boom in board gaming that being a gamer meant you liked to break out Monopoly or play a spirited game of Boggle. Gaming has evolved and some of the non-mass market board games have crossed into the mass market consciousness. Ticket to Ride,
by Nick SouthThe original Homeworld and its sequel were, pun intended, light years ahead of their time. Massive fleets swarming in the 360-degree vastness of space were revolutionary for the real-time strategy world, but despite a few pretenders, nobody has been able to replicate the magic of the originals. Homeworld 3 was
by Ron BurkeWith the resurgence of remasters and re-releases in this industry, the survival horror genre has typically proven itself to hold up surprisingly well. Last year’s Resident Evil HD Remaster was a prime example of how a little bit of visual polish and control adjustment can make a classic game
by Matt WelshPart two of the Assassin’s Creed comic series jumps us right to our hero Char’s maiden dive inside the ancestral mind of Tom Stoddard, a member of the Assassin’s Brotherhood on a mission to retrieve an ancient artifact that could change the course of their struggle against
by Lucious BarnesYou’ve heard that saying “The only constant around here is change” in some capacity, and if you haven’t, welcome to the club. The reverse could be true of the sports simulator gaming world, one that always has new releases and entrances but always seems to look and feel
by Patrick RostThe turn-based RPG of my day is having a sort of crisis moment. 2016 could very well decide the future and fate of this genre now mired with tasteless clones, savage disappointments and retread uselessness. How does a simple game of the past keep up with the admittedly superior RPG
by Patrick Rost