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Reviews   -   Mar 02, 2017 Half a game at half the price: Dying: Reborn review
Half a game at half the price: Dying: Reborn review

Dying: Reborn actually intrigued me from the first trailer; a first-person escape-the-room game using the PSVR sounded like a pretty fun time, the jump scares looked exciting, and the fish-headed villain added a surreal touch to the whole thing. All that interest almost immediately disappeared once I started playing the

by Christian DeCoster
Reviews   -   Mar 02, 2017 Trials and Errors: Salem Review
Trials and Errors: Salem Review

Darkness hangs over Salem. The whispers are turning into open talk, and the talk into accusations. Some of us are lost to darkness, and all of us are afraid. We don’t have much time. We have to find who among us is normal and who seeks to end this

by John Farrell
Reviews   -   Mar 02, 2017 Zelda Redefined – The Legend of Zelda: Breath of the Wild review
Zelda Redefined – The Legend of Zelda: Breath of the Wild review

The Legend of Zelda franchise has a pattern. Bombs, boomerangs, bow and arrow, heart containers, and the Master Sword – they are as sure as the sun. Nintendo wants to change all of that. It has been five years since the November 2011 release of The Legend of Zelda: Skyward Sword,

by Ron Burke
Reviews   -   Mar 01, 2017 Playing God: Torment: Tides of Numenera review
Playing God: Torment: Tides of Numenera review

When it first launched on Kickstarter, Torment: Tides of Numenera seemed like a dream come true. A spiritual successor to the innovative 90’s PC RPG Planescape Torment, set in a new universe created by Dungeons and Dragons veteran Monte Cook, with a team made up of Obsidian and Interplay

by Christian DeCoster
Previews   -   Feb 28, 2017 Amazing already – Raw Data Early Access preview
Amazing already – Raw Data Early Access preview

If you pop onto the Internet and ask Google what games you should play for your shiny new HTC Vive or Oculus Rift, one game is going to make its way onto every list — Raw Data. Having just picked up an HTC Vive, and seeing that much positive over a

by Ron Burke
Interviews   -   Feb 28, 2017 Q&A with Survios Design Director Mike McTyre for VR shooter Raw Data
Q&A with Survios Design Director Mike McTyre for VR shooter Raw Data

We sat down with Mike McTyre, Design Director of Survios for a quick Q&A on their smash hit Early Access VR title, Raw Data.  GDC has spelled some great announcements for the company, showcasing cross-platform play with Oculus Rift and Touch, as well as a new IP entitled

by Ron Burke
Interviews   -   Feb 28, 2017 Crazy Eights: Ian Schofield on Ravage – Dungeons of Plunder
Crazy Eights: Ian Schofield on Ravage – Dungeons of Plunder

It seems like dungeon crawlers are trying to outdo themselves with bigger and more detailed figures.  However, Ravage – Dungeons of Plunder takes a couple of new approaches.  The first is that the dungeon is dealt out as you play.  Three different modes are included.  Finally, they call it an “anti-hero

by Keith Schleicher
Features   -   Feb 28, 2017 Joe shows Mike the ropes: Let’s Play Episode #3
Joe shows Mike the ropes: Let’s Play Episode #3

News editor Joe is a huge Hearthstone fan and has been asking Mike to give it a shot for weeks. So, for this week’s episode, Joe finally gets to pass on his deep knowledge and understanding of Blizzard’s online card game to an apprentice. Let us know what you think in the comments below.

by Mike Pearce
Half a game at half the price: Dying: Reborn review
Reviews   -   Mar 02, 2017 Half a game at half the price: Dying: Reborn review

Dying: Reborn actually intrigued me from the first trailer; a first-person escape-the-room game using the PSVR sounded like a pretty fun time, the jump scares looked exciting, and the fish-headed villain added a surreal touch to the whole thing. All that interest almost immediately disappeared once I started playing the

by Christian DeCoster
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Reviews   -   Mar 02, 2017 Half a game at half the price: Dying: Reborn review
Half a game at half the price: Dying: Reborn review

Dying: Reborn actually intrigued me from the first trailer; a first-person escape-the-room game using the PSVR sounded like a pretty fun time, the jump scares looked exciting, and the fish-headed villain added a surreal touch to the whole thing. All that interest almost immediately disappeared once I started playing the

by Christian DeCoster
Reviews   -   Mar 02, 2017 Trials and Errors: Salem Review
Trials and Errors: Salem Review

Darkness hangs over Salem. The whispers are turning into open talk, and the talk into accusations. Some of us are lost to darkness, and all of us are afraid. We don’t have much time. We have to find who among us is normal and who seeks to end this

by John Farrell
Reviews   -   Mar 02, 2017 Zelda Redefined – The Legend of Zelda: Breath of the Wild review
Zelda Redefined – The Legend of Zelda: Breath of the Wild review

The Legend of Zelda franchise has a pattern. Bombs, boomerangs, bow and arrow, heart containers, and the Master Sword – they are as sure as the sun. Nintendo wants to change all of that. It has been five years since the November 2011 release of The Legend of Zelda: Skyward Sword,

by Ron Burke
Reviews   -   Mar 01, 2017 Playing God: Torment: Tides of Numenera review
Playing God: Torment: Tides of Numenera review

When it first launched on Kickstarter, Torment: Tides of Numenera seemed like a dream come true. A spiritual successor to the innovative 90’s PC RPG Planescape Torment, set in a new universe created by Dungeons and Dragons veteran Monte Cook, with a team made up of Obsidian and Interplay

by Christian DeCoster
Previews   -   Feb 28, 2017 Amazing already – Raw Data Early Access preview
Amazing already – Raw Data Early Access preview

If you pop onto the Internet and ask Google what games you should play for your shiny new HTC Vive or Oculus Rift, one game is going to make its way onto every list — Raw Data. Having just picked up an HTC Vive, and seeing that much positive over a

by Ron Burke
Interviews   -   Feb 28, 2017 Q&A with Survios Design Director Mike McTyre for VR shooter Raw Data
Q&A with Survios Design Director Mike McTyre for VR shooter Raw Data

We sat down with Mike McTyre, Design Director of Survios for a quick Q&A on their smash hit Early Access VR title, Raw Data.  GDC has spelled some great announcements for the company, showcasing cross-platform play with Oculus Rift and Touch, as well as a new IP entitled

by Ron Burke
Interviews   -   Feb 28, 2017 Crazy Eights: Ian Schofield on Ravage – Dungeons of Plunder
Crazy Eights: Ian Schofield on Ravage – Dungeons of Plunder

It seems like dungeon crawlers are trying to outdo themselves with bigger and more detailed figures.  However, Ravage – Dungeons of Plunder takes a couple of new approaches.  The first is that the dungeon is dealt out as you play.  Three different modes are included.  Finally, they call it an “anti-hero

by Keith Schleicher
Features   -   Feb 28, 2017 Joe shows Mike the ropes: Let’s Play Episode #3
Joe shows Mike the ropes: Let’s Play Episode #3

News editor Joe is a huge Hearthstone fan and has been asking Mike to give it a shot for weeks. So, for this week’s episode, Joe finally gets to pass on his deep knowledge and understanding of Blizzard’s online card game to an apprentice. Let us know what you think in the comments below.

by Mike Pearce
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