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I sat down with Derek Paxton, VP of Stardock Entertainment to get a quick look at Ashes of the Singularity and what the power of Windows 10 and DirectX 12 bring to the table. I was already watching the game pretty closely, but after this demonstration I knew I needed
by Ron BurkeLike other game series which have clearly locked into their identity, (I’m looking at you Warriors titles) the Naruto Shippuden Ultimate Ninja Storm franchise rarely attempts to reinvent the wheel of its own success. It’s found something that works and consistently pleases an audience who lovingly support it.
by Lucious BarnesDungelot: Shattered Lands is a fun little game that doesn’t take itself too seriously, yet at the same time manages to pack some wicked challenges. It’s highly enjoyable, slightly irritating, and probably deserves a spot in your library. Both Dungelot and Dungelot 2 were only released on Android
by Sarah MarchantWhen Travis reviewed Ori and the Blind Forest a year ago, he regarded it as Platforming Perfection. He stated that “the opening sequence was powerful, emotional, and comparable in quality to any of Disney’s best animated films,” but somehow it just never ended up on my radar. When I
by Ron BurkeOk, I admit it — I never really played much Dark Souls. I did, however, recently get a chance to try out a near-final version of Dark Souls III at the Xbox Spring Showcase! While I am fairly terrible at it, I did get a good look at the game, and
by Ron BurkeYou probably already know that Forza Motorsport 6 is a pretty amazing racer from my review last year, and very shortly we’ll have our hands on the Porsche expansion. I got a personal tour courtesy of the team at Turn 10 Studios. The expansion pack will give us access
by Ron BurkeTis the season for brutal roguelikes, it seems. After a long period of silence since it was announced at E3 2013, I finally got my hands on Below. While we still don’t have a release date (though the developers are hinting that we’ll have an announcement “soon”), I
by Ron BurkeThe original Legend of Zelda: Twilight Princess is very much a product of its time. Created with an art style designed to look gritty and mature after early fan backlash of Wind Waker’s bright and “kiddie” presentation, and with each foot loosely planted between two console generations, Twilight Princess
by Matt WelshI sat down with Derek Paxton, VP of Stardock Entertainment to get a quick look at Ashes of the Singularity and what the power of Windows 10 and DirectX 12 bring to the table. I was already watching the game pretty closely, but after this demonstration I knew I needed
by Ron BurkeSandfall Interactive drops an award-worthy turn-based RPG on their first try
If you’re familiar with Formlabs, it’s probably in the commercial space. As a manufacturer of 3D printers, they have mostly focused on professional printers that put anything in the consumer space to shame. They have printers that use Stereolithography, just like printers from the likes of Elegoo or
Corsair adds a light and audially lethal weapon to their arsenal
Memories of Star Wars, Warhammer Fantasy, and a love of obscure radio help inspire one of tabletop gaming's most creative minds
The latest season of Call of Duty brings its big guns, and to devastating effect
The oldest school of war-games.
Incredible features, impossible price
I sat down with Derek Paxton, VP of Stardock Entertainment to get a quick look at Ashes of the Singularity and what the power of Windows 10 and DirectX 12 bring to the table. I was already watching the game pretty closely, but after this demonstration I knew I needed
by Ron BurkeLike other game series which have clearly locked into their identity, (I’m looking at you Warriors titles) the Naruto Shippuden Ultimate Ninja Storm franchise rarely attempts to reinvent the wheel of its own success. It’s found something that works and consistently pleases an audience who lovingly support it.
by Lucious BarnesDungelot: Shattered Lands is a fun little game that doesn’t take itself too seriously, yet at the same time manages to pack some wicked challenges. It’s highly enjoyable, slightly irritating, and probably deserves a spot in your library. Both Dungelot and Dungelot 2 were only released on Android
by Sarah MarchantWhen Travis reviewed Ori and the Blind Forest a year ago, he regarded it as Platforming Perfection. He stated that “the opening sequence was powerful, emotional, and comparable in quality to any of Disney’s best animated films,” but somehow it just never ended up on my radar. When I
by Ron BurkeOk, I admit it — I never really played much Dark Souls. I did, however, recently get a chance to try out a near-final version of Dark Souls III at the Xbox Spring Showcase! While I am fairly terrible at it, I did get a good look at the game, and
by Ron BurkeYou probably already know that Forza Motorsport 6 is a pretty amazing racer from my review last year, and very shortly we’ll have our hands on the Porsche expansion. I got a personal tour courtesy of the team at Turn 10 Studios. The expansion pack will give us access
by Ron BurkeTis the season for brutal roguelikes, it seems. After a long period of silence since it was announced at E3 2013, I finally got my hands on Below. While we still don’t have a release date (though the developers are hinting that we’ll have an announcement “soon”), I
by Ron BurkeThe original Legend of Zelda: Twilight Princess is very much a product of its time. Created with an art style designed to look gritty and mature after early fan backlash of Wind Waker’s bright and “kiddie” presentation, and with each foot loosely planted between two console generations, Twilight Princess
by Matt Welsh