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Passion projects can produce some of the most inspiring work, but also some of the most disappointing. Creators of such personal pieces can expose certain stories that others have very little knowledge of, but they can also become so invested in one aspect that the rest of the project suffers.
by Jay MaloneThey say the adventure is more about the journey than the destination. In Stories: The Path of Destinies, you will have to walk through many paths to get to your final stop. Those many walks pass by blissfully though, thanks to stellar combat and a unique, vivid art direction and
by Eric Van AllenWhile the Vita hasn’t been the success the Nintendo 3DS has, it seems like certain developers have taken a liking to the system. With Demon’s Gaze and Operation Abyss: New Tokyo under their belts, Experience Inc. seems to be comfortable with the capabilities of the Vita to support
by Keith SchleicherDark Souls III is an unhealthy addiction. So much, in fact, that I’m finding it difficult to take time away from playing it to write this review. Though the journey is often frustrating, complex, and completely unfair, it’s one perfectly designed to challenge players and reward their hard-fought
by Travis NorthupIt’s been awhile since we’ve posted an episode of the GT Reboot Podcast, and you can blame sickness and scheduling for that. As such, Kenneth and Eric got together to do a brief catch-up show talking about the news we missed out on these past two weeks. So
by Kenneth ShepardFree Range Games seeks to bring the tactical elements of deck building, hand management, and combat strategy to the video game world with Labyrinth, a Steam early access title as of March 7th. This is an online only game, due in part to its PvP design. In Labyrinth, you battle
by John FarrellIf you’ve played Insomniac Games’ original Ratchet and Clank for the PlayStation 2, then its remake (also named Ratchet and Clank) is going to fit like a pair of rose-tinted glasses with scratched lenses. A game based on a movie based on a game, Ratchet and Clank feels altogether
by Blake HesterOnce upon a time, I met one of my heroes of the gaming journalism world at a media event. After spending the first few minutes of our encounter with me being utterly starstuck, we eventually got on with the business of talking about the job. I asked him what advice
by Lucious BarnesPassion projects can produce some of the most inspiring work, but also some of the most disappointing. Creators of such personal pieces can expose certain stories that others have very little knowledge of, but they can also become so invested in one aspect that the rest of the project suffers.
by Jay MaloneSandfall Interactive drops an award-worthy turn-based RPG on their first try
If you’re familiar with Formlabs, it’s probably in the commercial space. As a manufacturer of 3D printers, they have mostly focused on professional printers that put anything in the consumer space to shame. They have printers that use Stereolithography, just like printers from the likes of Elegoo or
Corsair adds a light and audially lethal weapon to their arsenal
Memories of Star Wars, Warhammer Fantasy, and a love of obscure radio help inspire one of tabletop gaming's most creative minds
The latest season of Call of Duty brings its big guns, and to devastating effect
The oldest school of war-games.
Incredible features, impossible price
Passion projects can produce some of the most inspiring work, but also some of the most disappointing. Creators of such personal pieces can expose certain stories that others have very little knowledge of, but they can also become so invested in one aspect that the rest of the project suffers.
by Jay MaloneThey say the adventure is more about the journey than the destination. In Stories: The Path of Destinies, you will have to walk through many paths to get to your final stop. Those many walks pass by blissfully though, thanks to stellar combat and a unique, vivid art direction and
by Eric Van AllenWhile the Vita hasn’t been the success the Nintendo 3DS has, it seems like certain developers have taken a liking to the system. With Demon’s Gaze and Operation Abyss: New Tokyo under their belts, Experience Inc. seems to be comfortable with the capabilities of the Vita to support
by Keith SchleicherDark Souls III is an unhealthy addiction. So much, in fact, that I’m finding it difficult to take time away from playing it to write this review. Though the journey is often frustrating, complex, and completely unfair, it’s one perfectly designed to challenge players and reward their hard-fought
by Travis NorthupIt’s been awhile since we’ve posted an episode of the GT Reboot Podcast, and you can blame sickness and scheduling for that. As such, Kenneth and Eric got together to do a brief catch-up show talking about the news we missed out on these past two weeks. So
by Kenneth ShepardFree Range Games seeks to bring the tactical elements of deck building, hand management, and combat strategy to the video game world with Labyrinth, a Steam early access title as of March 7th. This is an online only game, due in part to its PvP design. In Labyrinth, you battle
by John FarrellIf you’ve played Insomniac Games’ original Ratchet and Clank for the PlayStation 2, then its remake (also named Ratchet and Clank) is going to fit like a pair of rose-tinted glasses with scratched lenses. A game based on a movie based on a game, Ratchet and Clank feels altogether
by Blake HesterOnce upon a time, I met one of my heroes of the gaming journalism world at a media event. After spending the first few minutes of our encounter with me being utterly starstuck, we eventually got on with the business of talking about the job. I asked him what advice
by Lucious Barnes