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Doom VFR is the odd man out in Bethesda’s VR lineup. While Skyrim and Fallout want to deliver their full breadth to the player, the team over at Id Software want to deliver something closer to a bespoke VR experience. There’s a new campaign and the doom marine
by Tyler BrownThe world of Fallout has never felt more real, and has never held more bleak beauty, than from within a VR visor
by A Kay PurcellWhile there have been many bold, experimental, and even bizarre creations within VR, an open world game is a huge undertaking, and one few studios have dared to tackle. Bethesda, armed with the long-lived and much-loved Elder Scrolls: Skyrim, is ready to take on this challenge, and I got to
by A Kay PurcellIn last month’s article I exhumed and dissected a professional mono-black zombies deck in the Standard format. The reason I chose that specific deck was to demonstrate the critical importance of synergy in Magic: the Gathering. No longer is it wise to stack together your forty favorite cards plus
by Michael EyreWith a more focused narrative, more activities to do than ever before, and enormous quality of life improvements to the Destiny sandbox and economy, there isn’t much to dislike about this game.
by Travis NorthupIn a time rife with complex political properties owing their origins to nerd culture, the Expanse has been well poised to stake its claim on our hearts, mind, and time, and done so extremely well. What began as a collection of books has transformed into a television series, and now
by John FarrellYou spawn as a randomly generated king or queen inside a wild, untamed wood with nothing more than your crown, your steed and a sack of coins. As you gallop through the side-scrolling forest, you pass a stone structure which spells out “Kingdom.” The structure crumbles as you ride past,
by A Kay PurcellBuried in a landslide of fantastic PlayStation 4 launch titles was a little game called Knack. Mark Cerny, Sony’s long-time lead architect for the PlayStation (and likely responsible for whatever game you like), helmed the title but the little action platformer failed to capture the imagination on the new
by Ron BurkeDoom VFR is the odd man out in Bethesda’s VR lineup. While Skyrim and Fallout want to deliver their full breadth to the player, the team over at Id Software want to deliver something closer to a bespoke VR experience. There’s a new campaign and the doom marine
by Tyler BrownA bold leap forward, but doesn’t stick the landing
An independent horror/action/fantasy that's far more than the sum of its parts
Treat your back and bottom to greatness
College Football 26 taking everything to the next level, as it should!
It's the most Kojima has ever Kojima'ed
MindsEye is going to be a difficult review to write. There’s a great deal of positive but somehow an equal portion of negative that results in a game that has me writing carefully to ensure that I’m giving it a fair shake, but also providing an honest accounting
Doom VFR is the odd man out in Bethesda’s VR lineup. While Skyrim and Fallout want to deliver their full breadth to the player, the team over at Id Software want to deliver something closer to a bespoke VR experience. There’s a new campaign and the doom marine
by Tyler BrownThe world of Fallout has never felt more real, and has never held more bleak beauty, than from within a VR visor
by A Kay PurcellWhile there have been many bold, experimental, and even bizarre creations within VR, an open world game is a huge undertaking, and one few studios have dared to tackle. Bethesda, armed with the long-lived and much-loved Elder Scrolls: Skyrim, is ready to take on this challenge, and I got to
by A Kay PurcellIn last month’s article I exhumed and dissected a professional mono-black zombies deck in the Standard format. The reason I chose that specific deck was to demonstrate the critical importance of synergy in Magic: the Gathering. No longer is it wise to stack together your forty favorite cards plus
by Michael EyreWith a more focused narrative, more activities to do than ever before, and enormous quality of life improvements to the Destiny sandbox and economy, there isn’t much to dislike about this game.
by Travis NorthupIn a time rife with complex political properties owing their origins to nerd culture, the Expanse has been well poised to stake its claim on our hearts, mind, and time, and done so extremely well. What began as a collection of books has transformed into a television series, and now
by John FarrellYou spawn as a randomly generated king or queen inside a wild, untamed wood with nothing more than your crown, your steed and a sack of coins. As you gallop through the side-scrolling forest, you pass a stone structure which spells out “Kingdom.” The structure crumbles as you ride past,
by A Kay PurcellBuried in a landslide of fantastic PlayStation 4 launch titles was a little game called Knack. Mark Cerny, Sony’s long-time lead architect for the PlayStation (and likely responsible for whatever game you like), helmed the title but the little action platformer failed to capture the imagination on the new
by Ron Burke