Issue 1: Preparing for your first local tournament
Do you own ten thousand cards and six different playmats? Have you had at least one of your decks banned in your local meta? Can you explain the difference between hexproof and shroud in five words or less? When you coin alternate
The dream team which brought you Ni No Kuni: Wrath of the White Witch- story writer Akihiro Hino, former Studio Ghibli character designer Yoshiyuki Momose, and former Studio Ghibli musical composer Joe Hisaishi- are back with a fresh adventure in Ni No Kuni II: Revenant Kingdom. I really wasn’t
I’m going to be entirely honest and admit that I was not entirely sure what to expect when I was assigned to go cover a company called GameFace. As soon as I stepped into the demo cubicle, surrounded by sensors and third party virtual reality visors, I had to
Last month, Eleague’s Street Fighter V Invitational was broadcast on TBS; The company partnered with TheFuture Group and Ross Video to bring augmented character visuals to the broadcast. The Future Group’s cutting-edge graphical rendering platform, Frontier, which is based on Unreal engine, brought Street Fighter’s legendary characters
In the sweet, short time I had with Sea of Thieves at E3, I looted bananas from a lonely island, scooped buckets of water out of my ship to prevent it from sinking, and played an accordion from the masthead of my ship while my lackeys fired cannons at an
Cameras which are controlled by thumbsticks have always been my nemesis. For whatever reason, I’ve never been able to master this seemingly basic function, and it has left me out in the cold where a number of games are concerned. I did a laughably poor job of controlling the
Like most everyone else watching the Xbox E3 Briefing, I was blown away by the trailer for The Last Night. This cyberpunk pixel art game felt reminiscent of Blade Runner, while looking like nothing I’ve ever seen. I’m a pixel art junkie and was beyond excited to see
Imagine a world without a sun, yet one still bright, glowing thanks to the luminescence of a mysterious ash. Invision a world of secrets, one bursting with monsters to be vanquished, saturated with mysteries, a seemingly solitary place where you can, on occasion, cross paths with other wanderers. Welcome to
Issue 1: Preparing for your first local tournament
Do you own ten thousand cards and six different playmats? Have you had at least one of your decks banned in your local meta? Can you explain the difference between hexproof and shroud in five words or less? When you coin alternate
Issue 1: Preparing for your first local tournament
Do you own ten thousand cards and six different playmats? Have you had at least one of your decks banned in your local meta? Can you explain the difference between hexproof and shroud in five words or less? When you coin alternate
The dream team which brought you Ni No Kuni: Wrath of the White Witch- story writer Akihiro Hino, former Studio Ghibli character designer Yoshiyuki Momose, and former Studio Ghibli musical composer Joe Hisaishi- are back with a fresh adventure in Ni No Kuni II: Revenant Kingdom. I really wasn’t
I’m going to be entirely honest and admit that I was not entirely sure what to expect when I was assigned to go cover a company called GameFace. As soon as I stepped into the demo cubicle, surrounded by sensors and third party virtual reality visors, I had to
Last month, Eleague’s Street Fighter V Invitational was broadcast on TBS; The company partnered with TheFuture Group and Ross Video to bring augmented character visuals to the broadcast. The Future Group’s cutting-edge graphical rendering platform, Frontier, which is based on Unreal engine, brought Street Fighter’s legendary characters
In the sweet, short time I had with Sea of Thieves at E3, I looted bananas from a lonely island, scooped buckets of water out of my ship to prevent it from sinking, and played an accordion from the masthead of my ship while my lackeys fired cannons at an
Cameras which are controlled by thumbsticks have always been my nemesis. For whatever reason, I’ve never been able to master this seemingly basic function, and it has left me out in the cold where a number of games are concerned. I did a laughably poor job of controlling the
Like most everyone else watching the Xbox E3 Briefing, I was blown away by the trailer for The Last Night. This cyberpunk pixel art game felt reminiscent of Blade Runner, while looking like nothing I’ve ever seen. I’m a pixel art junkie and was beyond excited to see
Imagine a world without a sun, yet one still bright, glowing thanks to the luminescence of a mysterious ash. Invision a world of secrets, one bursting with monsters to be vanquished, saturated with mysteries, a seemingly solitary place where you can, on occasion, cross paths with other wanderers. Welcome to