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            It’s truly rare when a company shows you their toys this early in the process, but that’s precisely what Ubisoft has done with Beyond Good & Evil 2. Their reasoning is simple, and fairly genius — they want to build a world, and they want us to come along
by Ron Burke
            I really wanted to like Lone Echo and its multiplayer mode, Echo Arena, but for whatever reason I simply struggled to hold my lunch with either of that game’s play modes. Perhaps it was the vastness of space, the total freedom of movement, or just how new I was
by Ron Burke
            Just before the launch of E3, I put together my review for Jurassic World Evolution, but during the event I got to sit down with Nick Rodgers, Head of Animation at Frontier to hear about what’s next. With the launch of Jurassic World: Fallen Kingdom, the team has a
by Ron Burke
            Sudoku and similar puzzle games have been very popular, especially among those who enjoy challenging their brain. Unlike many challenging games, the aforementioned experiences are designed to be relaxing. Hexologic falls into this category, and accomplishes its task well. Hexologic involves hexagons that are connected to one another in a
by Codi Spence
            There’s nothing new about game building software; programs like Unity are becoming more affordable and accessible, and programs like RPG Maker and Visual Novel Maker make it even easier to build certain kinds of games. I’ve dabbled in my share of game creation software, and none of them
by A Kay Purcell
            The critically acclaimed Wii U title, Captain Toad: Treasure Tracker, is headed to Nintendo Switch in a few short weeks. Ahead of its July 13th release date, Nintendo of Japan has released an overview trailer, which you can find above. While it is in Japanese, the trailer offers a good
by Abram Buehner
            I’m a sucker for all things Lovecraft, and I enjoy the mythos around the Old Gods most of all. The team at Frogwares shares in my love of Cthulhu, and they showed a bit of it off in a demo at E3 2018 in their game The Sinking City.
by Ron Burke
            Versatility is one of the Nintendo Switch’s biggest selling points, and a peripheral on Kickstarter is poised to add even more to its bag of tricks. The Flip Grip was designed to allow the growing number of Switch titles that are best played on a vertical screen — space shooters
by Bryan Lawver
            It’s truly rare when a company shows you their toys this early in the process, but that’s precisely what Ubisoft has done with Beyond Good & Evil 2. Their reasoning is simple, and fairly genius — they want to build a world, and they want us to come along
by Ron Burke
            Relive Atari classics in handheld form!
            It’s better for newbies, but still very much an extraction shooter
            This might be the perfect gaming instrument
            AK Interactive updated their classic Panel Liner and the results are awesome
            This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
            and Auntie's Choice certified!
            It’s truly rare when a company shows you their toys this early in the process, but that’s precisely what Ubisoft has done with Beyond Good & Evil 2. Their reasoning is simple, and fairly genius — they want to build a world, and they want us to come along
by Ron Burke
            I really wanted to like Lone Echo and its multiplayer mode, Echo Arena, but for whatever reason I simply struggled to hold my lunch with either of that game’s play modes. Perhaps it was the vastness of space, the total freedom of movement, or just how new I was
by Ron Burke
            Just before the launch of E3, I put together my review for Jurassic World Evolution, but during the event I got to sit down with Nick Rodgers, Head of Animation at Frontier to hear about what’s next. With the launch of Jurassic World: Fallen Kingdom, the team has a
by Ron Burke
            Sudoku and similar puzzle games have been very popular, especially among those who enjoy challenging their brain. Unlike many challenging games, the aforementioned experiences are designed to be relaxing. Hexologic falls into this category, and accomplishes its task well. Hexologic involves hexagons that are connected to one another in a
by Codi Spence
            There’s nothing new about game building software; programs like Unity are becoming more affordable and accessible, and programs like RPG Maker and Visual Novel Maker make it even easier to build certain kinds of games. I’ve dabbled in my share of game creation software, and none of them
by A Kay Purcell
            The critically acclaimed Wii U title, Captain Toad: Treasure Tracker, is headed to Nintendo Switch in a few short weeks. Ahead of its July 13th release date, Nintendo of Japan has released an overview trailer, which you can find above. While it is in Japanese, the trailer offers a good
by Abram Buehner
            I’m a sucker for all things Lovecraft, and I enjoy the mythos around the Old Gods most of all. The team at Frogwares shares in my love of Cthulhu, and they showed a bit of it off in a demo at E3 2018 in their game The Sinking City.
by Ron Burke
            Versatility is one of the Nintendo Switch’s biggest selling points, and a peripheral on Kickstarter is poised to add even more to its bag of tricks. The Flip Grip was designed to allow the growing number of Switch titles that are best played on a vertical screen — space shooters
by Bryan Lawver