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I sat down with Jonathan Dumont, Creative Director for Ubisoft Québec talk with him about the improvements in the upcoming title, Assassin’s Creed Odyssey. In this interview he reveals that the game will have over 100 hours, feature fantastical creatures based on the real-world beliefs of the ancient Greeks,
by Ron Burke
While talking with Jonathan Dumont, Creative Director of Assassin’s Creed Odyssey, he casually mentions that this newest title will be “easily” over 100 hours of gameplay. To say that Odyssey is the biggest Assassin’s Creed yet is an understatement, and even more impressively, it bings more than just
by Ron Burke
A common thread within the current indie scene is the bid for nostalgia. From Shovel Knight to Axiom Verge, many developers attempt to tap into the feeling that retro games evoke within older gamers. However, few go as far as Tanglewood. Created using actual Sega Genesis development tools, it doesn’
by Abram Buehner
During Nintendo’s surprise Indie Highlights showcase this morning, Prison Architect was announced for an imminent release on the Nintendo eShop. Its DLC, Escape Mode, will also be available on Switch later this summer. You can pick up the game right now, or check out a trailer for the game
by Abram Buehner
EA and DICE’s hotly anticipated shooter, Battlefield V is getting a beta next month. EA Early Access members will get to check out the game starting on September 4th, while everyone else can look forward to stepping into some of history’s most famous battles beginning on September 6th.
by Abram Buehner
During our run up to gamescom, I got to sit down with Ubisoft Montréal’s Kévin Racape, Producer for the upcoming mind-bending game, Transference. Playable in VR on PlayStation 4, HTC Vive, and Oculus Rift, as well as on traditional flat screen-using consoles, the game explores the twisted world of
by Ron Burke
FromSoftware’s hotly anticipated feudal Souls-like, Sekiro: Shadows Die Twice, has finally gotten a release date. You can dive into its gritty world on March 22, 2019, and those inclined can even purchase a collector’s edition. Available for pre-order, this version of the game includes a host of goodies,
by Abram Buehner
Transference does something special — it connects the observer with the protagonist and his family, and then uses that connection to draw you in before trying to scare the skin off of you. Games like this are the reason why VR is amazing, and also why studios like SpectreVision and Ubisoft
by Ron Burke
I sat down with Jonathan Dumont, Creative Director for Ubisoft Québec talk with him about the improvements in the upcoming title, Assassin’s Creed Odyssey. In this interview he reveals that the game will have over 100 hours, feature fantastical creatures based on the real-world beliefs of the ancient Greeks,
by Ron Burke
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
Here are GamingTrend's picks for your next controller!
Here are GamingTrend's picks for your next gaming headset
I sat down with Jonathan Dumont, Creative Director for Ubisoft Québec talk with him about the improvements in the upcoming title, Assassin’s Creed Odyssey. In this interview he reveals that the game will have over 100 hours, feature fantastical creatures based on the real-world beliefs of the ancient Greeks,
by Ron Burke
While talking with Jonathan Dumont, Creative Director of Assassin’s Creed Odyssey, he casually mentions that this newest title will be “easily” over 100 hours of gameplay. To say that Odyssey is the biggest Assassin’s Creed yet is an understatement, and even more impressively, it bings more than just
by Ron Burke
A common thread within the current indie scene is the bid for nostalgia. From Shovel Knight to Axiom Verge, many developers attempt to tap into the feeling that retro games evoke within older gamers. However, few go as far as Tanglewood. Created using actual Sega Genesis development tools, it doesn’
by Abram Buehner
During Nintendo’s surprise Indie Highlights showcase this morning, Prison Architect was announced for an imminent release on the Nintendo eShop. Its DLC, Escape Mode, will also be available on Switch later this summer. You can pick up the game right now, or check out a trailer for the game
by Abram Buehner
EA and DICE’s hotly anticipated shooter, Battlefield V is getting a beta next month. EA Early Access members will get to check out the game starting on September 4th, while everyone else can look forward to stepping into some of history’s most famous battles beginning on September 6th.
by Abram Buehner
During our run up to gamescom, I got to sit down with Ubisoft Montréal’s Kévin Racape, Producer for the upcoming mind-bending game, Transference. Playable in VR on PlayStation 4, HTC Vive, and Oculus Rift, as well as on traditional flat screen-using consoles, the game explores the twisted world of
by Ron Burke
FromSoftware’s hotly anticipated feudal Souls-like, Sekiro: Shadows Die Twice, has finally gotten a release date. You can dive into its gritty world on March 22, 2019, and those inclined can even purchase a collector’s edition. Available for pre-order, this version of the game includes a host of goodies,
by Abram Buehner
Transference does something special — it connects the observer with the protagonist and his family, and then uses that connection to draw you in before trying to scare the skin off of you. Games like this are the reason why VR is amazing, and also why studios like SpectreVision and Ubisoft
by Ron Burke