Studio Woe is a company of two artists whose hands have touched some of the most lush visual feasts of the past few years. Darksiders, Warhammer 40k, and League of Legends all bore their work before they made it their goal to found Studio Woe. I’m glad I took
North Star Games has been a powerful force in the tabletop industry for a long time, and it shows no chance of stopping soon. With a history of successes and a strong listing of developing titles, its work bringing tabletop gaming to the forefront proves to be an ongoing mission
Crowdfunding is a massive force for tabletop, and one that Game on Tabletop feels has been underserved. While Kickstarter is the watchword of tabletop creators, its infrastructure is not specifically built for those creators, posits Jenny Bendel of Game on Tabletop. This company’s goal is to create more robust,
Babageek is a fresh company with a story-based game which works to guide children through the basics of roleplay. Robit Riddle, featuring the artist behind Mice and Mystics, will feature choose your own adventure stories influenced by skill challenges and cooperative gameplay to engage younger audiences and help cultivate creative
Onyx Path has spent the last few years shepherding and redefining the World of Darkness franchise, and has finally been able to stabilize enough to explore other avenues. I spoke with company founder Richard Thomas about the frustrating past and bright future of the Onyx Path. Yes, rising from the
The inaugural PAX Unplugged was an astonishing success for all involved. The Philadelphia convention center was packed to the gills, with designers and fans stretching in all directions. I was delighted to see the indie developers right along the giants, and all of them were connecting with fans, showing off
There’s something cathartic about fishing. For me, it’s less about the act of catching fish, and more about enjoying quiet time on the water. For fifteen years I lived in the middle of a landlocked state with few opportunities for a quiet day on the water. Fishing Master
As I mentioned in my review for the Nintendo Switch version of The Elder Scrolls V: Skyrim, I’ve put hundreds of hours into the game. As my rickety cart rolls through the intro for the second time in under a week, you can imagine my surprise when I saw
Studio Woe is a company of two artists whose hands have touched some of the most lush visual feasts of the past few years. Darksiders, Warhammer 40k, and League of Legends all bore their work before they made it their goal to found Studio Woe. I’m glad I took
Recently I got to sit down with Kwonho Kim, COO Pearl Abyss America, and Max Choi, Director of Live Services, Pearl Abyss America from Pearl Abyss to talk with them about their awesome milestone for Black Desert, as well as where the future of the game lies. The team just
Studio Woe is a company of two artists whose hands have touched some of the most lush visual feasts of the past few years. Darksiders, Warhammer 40k, and League of Legends all bore their work before they made it their goal to found Studio Woe. I’m glad I took
North Star Games has been a powerful force in the tabletop industry for a long time, and it shows no chance of stopping soon. With a history of successes and a strong listing of developing titles, its work bringing tabletop gaming to the forefront proves to be an ongoing mission
Crowdfunding is a massive force for tabletop, and one that Game on Tabletop feels has been underserved. While Kickstarter is the watchword of tabletop creators, its infrastructure is not specifically built for those creators, posits Jenny Bendel of Game on Tabletop. This company’s goal is to create more robust,
Babageek is a fresh company with a story-based game which works to guide children through the basics of roleplay. Robit Riddle, featuring the artist behind Mice and Mystics, will feature choose your own adventure stories influenced by skill challenges and cooperative gameplay to engage younger audiences and help cultivate creative
Onyx Path has spent the last few years shepherding and redefining the World of Darkness franchise, and has finally been able to stabilize enough to explore other avenues. I spoke with company founder Richard Thomas about the frustrating past and bright future of the Onyx Path. Yes, rising from the
The inaugural PAX Unplugged was an astonishing success for all involved. The Philadelphia convention center was packed to the gills, with designers and fans stretching in all directions. I was delighted to see the indie developers right along the giants, and all of them were connecting with fans, showing off
There’s something cathartic about fishing. For me, it’s less about the act of catching fish, and more about enjoying quiet time on the water. For fifteen years I lived in the middle of a landlocked state with few opportunities for a quiet day on the water. Fishing Master
As I mentioned in my review for the Nintendo Switch version of The Elder Scrolls V: Skyrim, I’ve put hundreds of hours into the game. As my rickety cart rolls through the intro for the second time in under a week, you can imagine my surprise when I saw