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Reviews   -   Nov 24, 2017 A peek behind the curtain–Adventures in Middle-earth Loremaster’s Guide review
A peek behind the curtain–Adventures in Middle-earth Loremaster’s Guide review

Adventures in Middle-earth was an ambitious and risky prospect, but I was pleasantly surprised to see how well Cubicle 7 blended Tolkien’s style into the 5E mechanics. The only area where the player’s guide needed some support was in tools to help run the game, and for that

by John Farrell
Reviews   -   Nov 24, 2017 Fabri-can we build it? — Elder Scrolls Online – The Clockwork City DLC review
Fabri-can we build it? — Elder Scrolls Online – The Clockwork City DLC review

Of the three Tribunal gods in the Elder Scrolls series, Sotha Sil has always been the most enigmatic. While Vivec and Almalexia are in their respective cities, available for a meeting or brunch, Sotha Sil is the one you can’t just look up and go hang out with. The

by Patrick Rost
Reviews   -   Nov 22, 2017 Rhythm paradise – Superbeat: Xonic review
Rhythm paradise – Superbeat: Xonic review

I love the joyous feeling I get when I play a great rhythm game. Hatsune Miku Project Diva Future Tone and The Metronomicon: Slay the Dance Floor were amazing titles on PS4, and the Switch has provided great ports of Voez and Thumper. Continuing the porting trend is PM Studios’

by Elisha Deogracias
Reviews   -   Nov 21, 2017 No compromises – Injustice 2 Ultimate Edition review on PC
No compromises – Injustice 2 Ultimate Edition review on PC

PC ports of fighting games have historically been trash, suffering from all manner of technical problems. Warner Bros stumbled with their own properties twice in the past few years, as Arkham Knight and the first Injustice shipped with slowdown problems and netcode issues, respectively. Comparatively, games like Middle-earth: Shadow of

by Ron Burke
Features   -   Nov 21, 2017 B&B Games Studio at PAX Unplugged–unveiling Destiny Aurora: Renegades
B&B Games Studio at PAX Unplugged–unveiling Destiny Aurora: Renegades

Destiny Aurora is an ambitious product, but one I am excited to see in its final form. This board game adaptation of the ongoing book series will also launch alongside of a series of comics in the same universe. Destiny Aurora sets itself in the midst of a fierce interstellar

by John Farrell
Features   -   Nov 21, 2017 Green Ronin Publishing at PAX Unplugged–how streaming remade the tabletop industry
Green Ronin Publishing at PAX Unplugged–how streaming remade the tabletop industry

Chris Pramas, the founder of Green Ronin, has a lot to look back on over the eighteen year life of its company. Where tabletop spent a few years almost in danger of disappearing, the revolution spurred by streaming and crowdfunding has given the company a way to take new chances

by John Farrell
Features   -   Nov 21, 2017 Syrinscape at PAX Unplugged–bringing your game to life with all the sounds of adventure
Syrinscape at PAX Unplugged–bringing your game to life with all the sounds of adventure

Nothing helps set the mood in an RPG like the right accompanying music. If you have never added background music to one of your games, I highly encourage you to do so, and if you don’t know where to start, you can look to Syrinscape. Syrinscape’s software is

by John Farrell
Features   -   Nov 21, 2017 Steve Jackson Games at PAX Unplugged–old lines resurrected and an early look at the Munchkin CCG
Steve Jackson Games at PAX Unplugged–old lines resurrected and an early look at the Munchkin CCG

Steve Jackson had a lot on offer at PAX Unplugged, not the least of which were expansions to its Munchkin game line. Shakespearian and Starfinder inspired adaptations are in the works, and even as a fan of puns I was struggling just to make it through the Shakespeare deck without

by John Farrell
A peek behind the curtain–Adventures in Middle-earth Loremaster’s Guide review
Reviews   -   Nov 24, 2017 A peek behind the curtain–Adventures in Middle-earth Loremaster’s Guide review

Adventures in Middle-earth was an ambitious and risky prospect, but I was pleasantly surprised to see how well Cubicle 7 blended Tolkien’s style into the 5E mechanics. The only area where the player’s guide needed some support was in tools to help run the game, and for that

by John Farrell
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Reviews   -   Nov 24, 2017 A peek behind the curtain–Adventures in Middle-earth Loremaster’s Guide review
A peek behind the curtain–Adventures in Middle-earth Loremaster’s Guide review

Adventures in Middle-earth was an ambitious and risky prospect, but I was pleasantly surprised to see how well Cubicle 7 blended Tolkien’s style into the 5E mechanics. The only area where the player’s guide needed some support was in tools to help run the game, and for that

by John Farrell
Reviews   -   Nov 24, 2017 Fabri-can we build it? — Elder Scrolls Online – The Clockwork City DLC review
Fabri-can we build it? — Elder Scrolls Online – The Clockwork City DLC review

Of the three Tribunal gods in the Elder Scrolls series, Sotha Sil has always been the most enigmatic. While Vivec and Almalexia are in their respective cities, available for a meeting or brunch, Sotha Sil is the one you can’t just look up and go hang out with. The

by Patrick Rost
Reviews   -   Nov 22, 2017 Rhythm paradise – Superbeat: Xonic review
Rhythm paradise – Superbeat: Xonic review

I love the joyous feeling I get when I play a great rhythm game. Hatsune Miku Project Diva Future Tone and The Metronomicon: Slay the Dance Floor were amazing titles on PS4, and the Switch has provided great ports of Voez and Thumper. Continuing the porting trend is PM Studios’

by Elisha Deogracias
Reviews   -   Nov 21, 2017 No compromises – Injustice 2 Ultimate Edition review on PC
No compromises – Injustice 2 Ultimate Edition review on PC

PC ports of fighting games have historically been trash, suffering from all manner of technical problems. Warner Bros stumbled with their own properties twice in the past few years, as Arkham Knight and the first Injustice shipped with slowdown problems and netcode issues, respectively. Comparatively, games like Middle-earth: Shadow of

by Ron Burke
Features   -   Nov 21, 2017 B&B Games Studio at PAX Unplugged–unveiling Destiny Aurora: Renegades
B&B Games Studio at PAX Unplugged–unveiling Destiny Aurora: Renegades

Destiny Aurora is an ambitious product, but one I am excited to see in its final form. This board game adaptation of the ongoing book series will also launch alongside of a series of comics in the same universe. Destiny Aurora sets itself in the midst of a fierce interstellar

by John Farrell
Features   -   Nov 21, 2017 Green Ronin Publishing at PAX Unplugged–how streaming remade the tabletop industry
Green Ronin Publishing at PAX Unplugged–how streaming remade the tabletop industry

Chris Pramas, the founder of Green Ronin, has a lot to look back on over the eighteen year life of its company. Where tabletop spent a few years almost in danger of disappearing, the revolution spurred by streaming and crowdfunding has given the company a way to take new chances

by John Farrell
Features   -   Nov 21, 2017 Syrinscape at PAX Unplugged–bringing your game to life with all the sounds of adventure
Syrinscape at PAX Unplugged–bringing your game to life with all the sounds of adventure

Nothing helps set the mood in an RPG like the right accompanying music. If you have never added background music to one of your games, I highly encourage you to do so, and if you don’t know where to start, you can look to Syrinscape. Syrinscape’s software is

by John Farrell
Features   -   Nov 21, 2017 Steve Jackson Games at PAX Unplugged–old lines resurrected and an early look at the Munchkin CCG
Steve Jackson Games at PAX Unplugged–old lines resurrected and an early look at the Munchkin CCG

Steve Jackson had a lot on offer at PAX Unplugged, not the least of which were expansions to its Munchkin game line. Shakespearian and Starfinder inspired adaptations are in the works, and even as a fan of puns I was struggling just to make it through the Shakespeare deck without

by John Farrell
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