Up until this year, the current console generation has had a slow start. While there have been some impressive titles across all three major platforms, last year’s offerings emphasized
This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’
This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’
This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’
Choices. Action RPGs are always about choices, but King’s Quest’s second chapter carries with it a little more gravity than usual. My review of the first chapter (link
Before Guitar Hero or Rock Band broke the rhythm game genre wide-open, Harmonix was already laying the groundwork with Amplitude. A rhythmic shooter where you blast notes to keep the
This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’
I’ve been exposed to tons of excellent games throughout the year, but in the end, it’s largely the indies that have my heart. As numerous other outlets have
[The following is part four of our ongoing Minecraft: Story Mode review. Check out part three here.]
With “A Block and a Hard Place,” Minecraft: Story Mode begins a likely