On November 15, Good Mood Creators released the long-awaited platformer Mekazoo. Only a day prior to Mekazoo’s launch, I had the opportunity to sit down with two members of
Frontier Development built Elite Dangerous with over 400 billion star systems, each one having over 100+ bodies within. Every star in the sky is represented, as well as gas giants,
Last week I had the opportunity to chat with key creators for Vampire Hunter D: Message from Mars. Calling in from across the globe was the Japanese Digital Frontier team,
As George Bernard Shaw once said, “We don’t stop playing because we grow old; we grow old because we stop playing.” While I doubt Mr. Shaw was specifically referring
Hunter Wolfe and Joe DeClara get together to talk about their impressions of Dishonored 2’s two playable characters, its new systems, and its technical performance on Xbox One and PS4. Dishonored 2 – Review In Progress [Gaming Trend]Watch this video on YouTube
For anything to be considered a classic, it’s got to stand the test of time. Movies need to be enduring. Music needs to be timeless. What about board games?
Normally we’d be looking at a full review for the game at the day before launch, but Ubisoft’s got a few wrinkles to iron out. The seamless multiplayer
There can be no heroes without villains. No light without dark. No Player’s Guide without a Bestiary. As a part of the RPG revolution that has been ongoing for
Mike and Joe are running the Reboot alone this week. For episode 75 of the GT Reboot, the boys ruminate on Microsoft’s plans for VR, Titanfall 2’s placement
When Nordic Games snapped up the vast majority of the intellectual properties THQ left in the wake of its implosion, I never would have imagined that a PS4 version of
There’s no doubt that Assassin’s Creed has developed quite the storyline since the first game’s release in 2007. From Pieces of Adam to Precursors, the game has