Today, during a special event for Call of Duty: Black Ops IIII, it was revealed that this entry will be the first main entry in the series to not have a traditional campaign mode. Instead, the game will feature a new battle royale mode called “Blackout.”
Blackout will feature the largest map in Call of Duty history scaling at 1,500 times the size of Nuketown. It can be played either solo or in a team. As it is a battle royale, we are expecting to see a large number of players on the field.
In addition to unveiling Multiplayer and Zombies in today’s world premiere, the team also introduced Blackout – the new battle royale-style experience that combines Black Ops’ signature fast, fluid, guns-up combat, with fierce new levels of survival competition across iconic Black Ops settings re-imagined at a colossal scale. Blackout is an experience unlike any other game or mode in Call of Duty history, where players will have to scavenge, strategize, compete and survive to win. Featuring the largest map ever built in Call of Duty – 1,500 times bigger than Nuketown – Blackout thrusts players into a collision course as they play as classic characters spanning the history of the Black Ops series including the original Call of Duty Zombies Origins cast. Battling solo or in teams, players will engage in diverse combat complete with ground, air and sea vehicles across a gamespace unlike anything ever in Call of Duty. Players will encounter fan-favorite Black Ops map locations and call upon a massive arsenal of Black Ops weaponry and equipment as the winner-takes-all action creates a new way to play Call of Duty.
Editor-at-large, Mike Dunn, is currently attending the reveal event for Call of Duty: Black Ops IIII. Stay tuned to Gaming Trend for hands-on impressions of Black Ops IIII.
Sean Anthony likes to combine two of his passions: gaming and writing. Gaming has been a huge part of his life ever since he played his first game as a child, Kirby's Adventure. He aspires to have his name attached to an article that makes the whole world go, "Huh, that's neat, I guess."