The Walking Dead Universe RPG is now available via the Free League webstore, at hobby stores all across the world, as a Foundry VTT-module, and as PDF at DriveThruRPG.
In The Walking Dead Universe RPG, you will play as people struggling to survive in a hostile world. Exceptional challenges can appear from anywhere – from the lack of essential supplies, from conflicts brewing within the group, from hidden construction flaws in your safe haven, or from approaching walkers hungering for your flesh.
In The Walking Dead Universe RPG, the player characters must not only hone their physical skills, but deeply explore who they truly are – what drives them to go on, what they consider worth fighting for, and what they’re capable of doing, in the best and worst of times.
There are two ways to play the game – Campaign Mode and Survival Mode:
- In Campaign Mode, it is your goals and choices, and the result of your group efforts, that create the storyline.
- In Survival Mode, you are faced with a dangerous situation that needs to be handled immediately. Survival Mode scenarios often feature locations and characters from the TV series.
Expect the stress and stakes to be high. The rules of The Walking Dead Universe RPG are based on the acclaimed Year Zero Engine, used in Free League´s award-winning games such as the ALIEN RPG, Blade Runner RPG, Tales From the Loop RPG, Mutant: Year Zero and Forbidden Lands, but uniquely tailored for The Walking Dead Universe.
The Walking Dead Universe RPG is a co-production between AMC Networks and the award-winning tabletop publisher. The Free League team has been working closely with key forces behind the franchise, including Chief Content Officer of The Walking Dead Universe Scott M. Gimple. The RPG series will introduce new story elements while drawing inspiration from the current series and upcoming spin-offs.
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Dan is an educator from Colorado. Growing up as an Air Force dependent gained him lots of new perspectives on the world and a love for making new friends, especially over a good board game. When not at school or playing a board game, Dan is probably at the gym, attending a local sporting event, or performing or attending theater. Dan loves heavy euros, deck builders, living card games, and great solo rules.
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