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Stig Asmussen opens Giant Skull, a new AAA game studio brimming with talent

Stig Asmussen is a rock star. No, not that Rockstar. He was the game director of God of War III, and then moved on to head Star Wars Jedi, and now he’s doing his own thing. Introducing Giant Skull, an independent studio that has plenty of industry veterans at the helm. All of the news is below.

Los Angeles, CA, March 12, 2024 – Today, renowned, multi-award winning Game Director Stig Asmussen reveals Giant Skull,  a new AAA game studio dedicated to building gameplay-driven, story immersed action-adventure games set in captivating worlds. Asmussen has over 25 years of experience in game development across some of the most critically acclaimed franchises, and was most recently the game director of Star Wars Jedi: Survivor and Star Wars Jedi: Fallen Order for Respawn Entertainment and EA. Prior to that, he was the game director on God of War III and the art director for God of War II at Sony Santa Monica. Giant Skull has an elite team with its headquarters in Los Angeles, and additional remote developers from around the world, all of whom will be instrumental in shaping their new game from the ground-up.

“The Giant Skull studio culture is founded on creativity and curiosity,” said Stig Asmussen, CEO, Giant Skull. “We have assembled a talented team renowned for immersive storytelling, heroic combat and exhilarating traversal, and our goal is to craft a rich universe that players will want to lose themselves in for years to come.”

Giant Skull includes star-studded talent from premium studios who have consistently developed and launched award-winning, globally successful franchises. The seasoned leadership team includes CTO, Jon Carr, who previously worked alongside Stig Asmussen as the technical director on Star Wars Jedi: Survivor; Art Director, Patrick Murphy, who has more than 27 years of experience including being Art Director on Fortnite, Valorant, League of Legends, and various roles on God of War where Stig and he collaborated together; Lead Producer, Lauren McLemore, who was a Lead Producer on Fortnite; Design Director, Jeff Magers, who also reunites with Stig at Giant Skull, having previously overseen design on Star Wars Jedi: Survivor and Star Wars Jedi: Fallen Order; Animation Director, Brian Campbell, who was a founding member of the Fortnite team and Animation Director at Epic Games; and finally COO/CFO, Anthony Scott, who has over 16 years experience running teams including working as the director of operations at Rocksteady Studios on the Arkham series before leading Unbroken Studios.

“Our values for the studio translate into how we make our games and our relationship with players – autonomy, momentum, curiosity and respect,” said Anthony Scott, COO/CFO, Giant Skull. “We want players to join us on every step of this amazing journey, as we pave the way for our upcoming game. We’re creating something special and have been fortunate enough to assemble an incredible initial team of developers who are extremely passionate and experienced in creating genre-defining, third person action-adventures.”

Asmussen and the founding team members at Giant Skull are currently in development with the studio’s first game, a AAA single-player focused action adventure, utilizing Unreal Engine 5.

For more information about Giant Skull, please visit www.giantskull.com.

About Giant Skull

Giant Skull is a AAA development studio that is focused on crafting immersive action-adventure experiences set in captivating worlds with rich lore. Giant Skull has an elite team with its headquarters in Los Angeles and additional remote developers from around the world, all of whom will be instrumental in shaping their new game from the ground-up. Giant Skull is led by industry pioneer Stig Asmussen, a multi-award winning creative leader with more than 25 years experience in game design and art direction, including his prior work on the acclaimed Star Wars Jedi and God of War titles. Follow Giant Skull on LinkedIn.

Stay tuned to GamingTrend for more Giant Skull news and info!

Lead Video Game Editor | [email protected]

David Burdette is a gamer/writer/content creator from TN and Lead Editor for Gaming Trend. He loves Playstation, Star Wars, Marvel, and many other fandoms. He also plays way too much Call Of Duty. You can chat with him on Twitter @SplitEnd89.

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