Highware Games and Prep Games announced that Golem will be released physically and digitally this November exclusively on PlayStation VR. It will feature music from award-winning composer Marty O’Donnell, who previous worked on the soundtrack for Halo and Destiny.
In Golem you take on the role of Twine, an adventurous kid who has been left critically injured by a serious accident. While you can’t leave your bed, you develop an extraordinary ability to create and control large stone golems and see the world through their eyes.
You can use your golems to explore an enormous abandoned city, collecting treasure and artefacts, while unravelling a deeper mystery and discovering the connection between the city and your family. Designed from the ground up for VR, the game also has an innovative free movement control scheme and intense one-to-one melee combat that sees you feint, block, and counter-attack your enemies.
Golem has been in development for several years as Highwire Games have spent time refining and polishing the experience to the highest possible standard. Now they’re ready to share what they’ve been working on with the rest of the world.
Of the announcement, Jaime Griesemer, Creative Director at Highwire, says “It’s so gratifying to see our original vision for Golem come together into a full experience. We’ve really had to push ourselves and the technology, but I think the game is beautiful and I can’t wait for everyone to be able to play it. And we’re pretty old school, so it won’t feel ‘finished’ for us until we see it on store shelves.”
Rob Edwards, Managing Director of Perp Games, is thrilled to be publishing one of PSVR’s most highly anticipated exclusives. “Golem has been a long-time coming but the wait is almost over. It is our honour to be working with such an amazing team of world-class talent. We can’t wait to explore Golem’s secrets.”
Golem will be released on PlayStation VR for all regions digitally November 12. The physical versions of the game are another story: While European territories will have retail editions as early as November 8, North American territories may get a release on or around November 8 as well, with the game being available to preorder through Gamestop and other retailers in the future. For more information, visit the official website.
Sean Anthony likes to combine two of his passions: gaming and writing. Gaming has been a huge part of his life ever since he played his first game as a child, Kirby's Adventure. He aspires to have his name attached to an article that makes the whole world go, "Huh, that's neat, I guess."
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