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Razer announces new flagship gaming phone — Razer Phone 2

Razer made the 120hz gaming phone a reality with their previous outing, with the only real hole in its game being a somewhat weak camera.  They listened to their customers, however, and now they’ve announced a fresh take on their flagship mobile gaming phone — behold the Razer Phone 2.  Announced just one day after Google’s Pixel 3 announcement, Razer decided to eat their lunch and show them how it’s done.  While both devices use a Snapdragon 845 chipset from Qualcom, the Razer sports a whopping 8GB of RAM versus the relatively anemic 4GB of the Pixel 3 and Pixel 3 XL.  Why would you need all that extra RAM, you might ask?  In a world where games like Fortnite exist, the answer is pretty obvious.

Beyond doubling the RAM of any other flagship device, Razer also put in a vapor chamber cooling system to offload the heat generated by gaming — a serious concern for anyone who’s done a few laps with games like the Asphalt, Dirt, or Real series of racing titles.

Moving to the front of the device, they moved from a 12 megapixel camera to…well, a 12 megapixel camera.  Ok, that doesn’t sound like an improvement, but this new lens comes from Sony with full optical image stabilization, two lenses (one for wide-angle, and one for standard), upgraded color reproduction in software, and a bevy of improvements in the operating system to create a more robust shutterbug zone for those into more than simple selfies.

Under the hood we have similar upgrades that, on the surface, look like parallel jumps.  There is a 4,000 mAh battery to replace the…4,000 mAh battery, but the phone is now water resistant, supports USB-C charging, Qualcomm QuickCharge 4+, and a slick glass back with Chroma support.  Yea, the phone can now breathe different colors.

If I sound excited about this phone, it’s as strange for me as it is for you.  I’ve been a Google phone purist since their first offering, but Razer’s new phone looks like it may be the new handheld to beat.

There’s a lot more eyebrow-raising features with Razer’s new handheld, such as a brand new set of dual front-facing speakers with Dolby Atmos, 50% improvement in screen brightness while maintaining that butter-smooth 120 Hz refresh rate / 120 Hz touch sampling (a unique feature that even Apple can’t touch), LTE Gigabit antennas, HDR, and far more, but hey — I’m just here to share the news that they are taking pre-orders.  Let’s save some of that excitement for a hands-on review, shall we?

The Razer Phone 2 is available right now in Mirror Black, with a Satin Black variant arriving in Q4.  The price?  $799 (that’s $100 cheaper than its predecessor, and the same price as a smaller Pixel 3 with only half the RAM)  You can pick one up at Razer.com.

If you are a dork like me and need to see every bit of the specs, you can see all that below:

 

RAZER PHONE 2 – TECHNICAL SPECIFICATIONS

Processor & Cooling:

Qualcomm® Snapdragon™ 845 (2.80 GHz) with Adreno 630 GPU, Vapor Chamber Cooling

System Memory:

8 GB (LPDDR4X)
Storage – Internal:

64 GB UFS
Storage – External:

SIM + micro SD slot (up to 1TB)

Display:

5.72-inch IGZO LCD 1440 x 2560
120 Hz, Wide Color Gamut
UltraMotion™ Technology
Corning Gorilla Glass 5
Multi-touch
Anti-Fingerprint Protection

Rear Cameras:

12 MP AF f1.75 Wide with OIS
12 MP AF f2.6 Telephoto
Dual PDAF (Phase detection Autofocus)
Dual tone, dual LED flash
Video: Up to 4K video recording with stereo audio

Front Camera

8 MP FF f2.0
1080p Video

Sound

Stereo front-facing speakers
Dual Amplifiers / Dolby Atmos Technology
USB-C to 3.5 mm Audio Adapter with 24-bit DAC

Power

4,000 mAh Li-Po battery
Qualcomm QuickCharge 4.0+
Wireless Fast Charging

Wireless

802.11 a/b/g/n/ac
Dual-band (MIMO), Antennae 2×2
Bluetooth 5.0

Logo

RGB Illuminated Razer Chroma Logo

Bands

GSM: 850/900/1800/1900
WCDMA: 1/2/3/4/5/8
FDD-LTE: 1/2/3/4/5/7/8/12/13/14/17/18/19/20/26/28/29/30/32/66/71
TDD LTE: 38/39/40/41/48
TD-SCDMA: 34/39
LAA: 46
4×4 MIMO: 1/2/3/4/7/30/38/48/66

Speeds

Up to 1.2 Gbit/s (Cat18)

Water Resistance

IP67

Size

158.5 mm x 78.99 mm x 8.5 mm

Android Version

Android 8.1

Executive Director and Editor-in-Chief | [email protected]

Ron Burke is the Editor in Chief for Gaming Trend. Currently living in Fort Worth, Texas, Ron is an old-school gamer who enjoys CRPGs, action/adventure, platformers, music games, and has recently gotten into tabletop gaming.

Ron is also a fourth degree black belt, with a Master's rank in Matsumura Seito Shōrin-ryū, Moo Duk Kwan Tang Soo Do, Universal Tang Soo Do Alliance, and International Tang Soo Do Federation. He also holds ranks in several other styles in his search to be a well-rounded fighter.

Ron has been married to Gaming Trend Editor, Laura Burke, for 28 years. They have three dogs - Pazuzu (Irish Terrier), Atë, and Calliope (both Australian Kelpie/Pit Bull mixes), and an Axolotl named Dagon!

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