Kids Table Board Gaming has announced a new expansion for Lairs, Lairs: Quests:
Getting into the Guild was just the beginning! Now that you’re properly
accredited, there is a whole world of heroic feats waiting to be achieved!
Lairs: Quests is a thrilling new series of modules that bring you out of the proving grounds into the dangerous catacombs that you’ve been training for. The series launches with four different Quest modules, with more planned for future release. Each Quest includes a wealth of unique components, immersive story elements and choices, experience-altering gameplay twists, and its own adventure-specific monsters, traps, and treasures instead of the usual perils.
Each Quest uses the familiar Lairs gameplay engine and essential components; you and your opponent will still be devising devious dungeons for each other, and mapping your progress as you explore with the usual action system. But be prepared for everything else to change! Victory conditions, environmental quirks, story-based happenings, and various threats and opportunities are unique to the Quest you’ve embarked upon.
For example, in the first module Curse of the Crypt Queen, you must endure foul curses while searching subterranean graveyards for the key to a second separate mini-lair! It houses the awful undead Crypt Queen; the first one to defeat her wins... hidden artifacts are crucial to weaken her in various ways, but if you spend too much time looking for them, you might be too late!
Quests can be played in any order, but certain accomplishments in one may have effects or open up opportunities in others, rewarding you for returning to modules you’ve already experienced.
Follow the Lairs: Quests campaign page for the latest information and look for the launch in May 2027.







