GRIME gets new cinematic trailer ahead of August 2 release

GRIME, 2-D action RPG from indie studio, Clover Bite, got a new cinematic trailer today from PLAYSENSE.

The trailer is visually stunning to match the game itself, and it gives viewers a sense of the design of the monsters that players will face as well as the powers of the player character.

GRIME is set for an August 2 release date, and it has a playable demo available on Steam now.


  • Eye-Popping Surrealism – Uncover mysterious secrets in weeping caves and face-covered deserts. Meet otherworldly characters in distinct civilizations across an organic, interconnected world – all rendered in unearthly 3D. Face foes born of the world itself, and swallow them whole.

  • Living Weapons – Seamlessly swap weapons made of living creatures that mutate form during combat, from clawing swords to centipede whips.

  • Death-Defying Combat – Punish enemies by parrying their attacks, smash them from the ground or even airborne, and absorb them to grow your strength as you wage war on a living world.

  • Unique Skill Progression – Hunt down and absorb challenging monsters to improve your skills and bring true customization to your playstyle.

  • Challenge Astonishing Bosses – Defeat creatures dozens of times your size. Adapt to their strategies, withstand their assault, and consume them to gain game-changing abilities that affect both combat and traversal.

GRIME was developed by the founding team of Clover Bite – a group of five extremely talented alumni, Dark Souls enthusiasts, and Hollow Knight fanboys that set out to design their blend of the two.

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Noah Anzaldua is a game journalist, Twitch streamer, and a passionate fan of Apex Legends and Destiny 2. Writing and streaming are his passions, and he is carving a career path out for himself. He is a graduate of the University of Alabama where he is majored in News Media, History, and Political Science.

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