Canadian studio Vertex Pop announced today that it will release its former Switch exclusive Graceful Explosion Machine to PlayStation 4 and Steam August 5, with an announcement trailer included above. In addition to the release date, the developers have also announced a few new quality-of-life changes for the current version of the game.
Originally a timed exclusive release for the Nintendo Switch, Graceful Explosion Machine tasks you with defeating a horde of enemies in space using four different types of weapons. Each of the four planets include different obstacles and enemies you have to avoid, and you can work up the ranks in different leaderboards and challenges.
“Whether you’re in the mood for a Zen-like experience or running up the leaderboards, Graceful Explosion Machine will have something for you this August,” said Mobeen Fikree, Founder, Vertex Pop. “We saw a wonderful reception when the game launched on Nintendo Switch this spring and look forward to the PlayStation community and PC gamers getting in on the fun.”
The PlayStation 4 version will come with trophies, leaderboards, 1080p 60 FPS gameplay, and the ability to swap the controller’s lightbar color based on your active weapon. Vertex Pop has also detailed some quality-of-life changes for the score screen, which will give a clearer score breakdown at the end of the level as well as a highlight screenshot feature, where the game will automatically record a screenshot of your best moment within a level. Load times have been halved, and the update is available now for the Nintendo Switch. Kakehashi Games will work with Vertex Pop to publish the game in Japan on all three announced platforms.
— vertex pop (@vertexpop) July 26, 2017
Graceful Explosion Machine is available now on Nintendo Switch, and will be available August 8 for PlayStation 4 and Steam. Read our review of the game here, which Elisha called, “one of the best Switch games available right now.” Stay tuned for more news here on Gaming Trend.
Elisha Deogracias is an aspiring accountant by day, freelance writer by night. Before writing for Gaming Trend, he had a small gig on the now defunct Examiner. When not being a third wheel with his best friends on dates or yearning for some closure on Pushing Daisies, he's busy catching up on shonen manga and wacky rhythm games. Mains R.O.B. in Smash. Still doesn't know if he's a kid or a squid.