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Fireside Games announces Hotshots

Fireside Games is well known for it’s successful Panic series of games.  If you are a fan of cooperative games, it’s likely that at least one of them is on your game shelf right now.  However, it looks like they are heading in a completely different direction for their next cooperative game Hotshots.

Fireside Games is thrilled to announce the release of Hotshots, a cooperative, press-your-luck firefighting game, on May 31, 2017. Hotshots is designed by Justin De Witt, who is also the creator of the hit cooperative game Castle Panic.

Crews of 1 to 4 players take on the roles of wildfire fighters (Crew Boss, Spotter, Swamper, and Sawyer) with special abilities and roll dice on burning terrain tiles to match the combinations shown on the tiles. The more faces they roll, the better they fight the fire. Players can choose to cut Firebreaks, which protect tiles from embers blown by wind gusts, or push their luck to reduce Flames and possibly even generate Reward Tokens. If players bust and fail to match at least 3 of the 6 symbols on the tile, the fire grows. Another option is to maneuver Vehicles (Air Tanker, Helicopter, and Brush Rig) to save the forest.

Flame tokens are added at the end of each player’s turn by the draw of a Fire card, which can bring about light or strong wind gusts, increase the strength of the flames on certain tiles, and start fires. Too many Flame tokens will cause a tile to Scorch and be lost. Losing a terrain tile could also affect the game play. Some tiles are tied to crewmembers’ special abilities, while others help the firefighters and still others cause the fire to spread in unique ways. If 8 tiles or the Fire Camp Scorches, the game is over and the forest is lost. But if the intrepid crew can extinguish the fire, the team wins together.

The press-your-luck mechanic with ratcheting rewards creates a lot of great tension, and the variety of ways to fight the fire makes for interesting choices. The modular tile layout and Fire cards bring high replayability to the game, and the beautiful acrylic Flame tokens provide an enticing table presence.

Fireside Games was formed in 2007 by Austin, Texas, residents Justin and Anne-Marie De Witt and is committed to helping you bring fun home by offering innovative games that provide unique gaming experiences and by constantly expanding our product line through variations, expansions, and all new games. Previously published games are Castle Panic (2009), The Wizard’s Tower (2011), Dead Panic (2013), Munchkin Panic (2014), The Dark Titan (2015), Here, Kitty, Kitty! (2016), and Dastardly Dirigibles (2016).

This is a great theme for a cooperative game.  Hopefully it will have gameplay to match.  Look for it this May.

Senior Tabletop Editor | [email protected]

While not working as a Database Administrator, Keith Schleicher has been associated with Gaming Trend since 2003. While his love of video games started with the Telestar Alpha (a pong console with four different games), he trule started playing video games when he received the ill-fated TI-99/4A. While the Speech Synthesizer seemed to be the height of gaming, eventually a 286 AT computer running at 8/12 Hz and a CGA monitor would be his outlet for a while. Eventually he’d graduate to 386, 486, Pentium, and Athlon systems, building some of those systems while doing some hardware reviews and attending Comdex. With the release of the Dreamcast that started his conversion to the console world. Since then he has acquired an NES, SNES, PS2, PS3, PSP, GBA-SP, DS, Xbox, Xbox 360, Xbox One S, Gamecube, Wii, Switch, and Oculus Quest 2. While not playing video games he enjoys bowling, reading, playing board games, listening to music, and watching movies and TV. He originally hails from Wisconsin but is now living in Michigan with his wife and sons.

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