Hot on the heels of its Superbrothers: Sword & Sworcery Switch port, Capy announced today that Below will soon emerge from development after five long years. Like an urban legend, Below has popped up intermittently for years, only to disappear again, leaving some wondering if it existed at all. Come December 14, we’ll no longer have to piece together what the game may be from scattered videos and statements from the developers.
Test your adventurer mettle against The Isle’s procedural subterranean labyrinths. Explore a large, interconnected underworld crawling with cunning creatures, deadly traps, and a mysterious shadowy presence. Survive the perils of The Depths and unearth what lies below… or die trying. BELOW embraces exploration and discovery – illuminate the path ahead, find hidden passages and unravel the deepest mysteries hidden in the darkness your own way.
The last time we got our hands on Below, way back in 2016, it had the makings of a tense, enchanting roguelike with unique crafting and survival systems. It was a difficult game, with both its world and its mechanics shrouded in mystery, but one that left us wanting to delve deeper.
Below was announced in 2013, and it seems like it has taken as long to come out, but from what I saw today, it’s clear they are doing something just a little bit different. With a little polish, and a bit more time, Below is set to ignite that sense of dreadful wonder in all of us.
Back then, we were expecting the game to launch within a year, so a lot could have changed since that preview, but on the cusp of its release, Below looks as enticing now as it ever has.
A committed indoor kid, Bryan moved from Pittsburgh to Los Angeles for a prettier landscape to ignore. They can be lured outside with promises of taco trucks and film festivals, and enjoy trawling through used book stores for works on the occult. Bryan has been gaming since the SNES era and is a sucker for good pixel art.