News

AlphaStar, first AI to defeat a top professional player in StarCraft II, is demonstrated in a live exhibition match

After a clean sweep in December in a series of Protoss v Protoss matches, the Artificial Intelligence AlphaStar once again challenged Team Liquid’s Grzegorz “MaNa” Komincz in a live exhibition match. This live exhibition match was part of a demonstration to show how DeepMind develops learning algorithms and how far their research has come since BlizzCon.

StarCraft II posed a challenge for artificial intelligence developers. While games such as Mario and Quake III Arena Capture the Flag provide a more simple and straightforward approach to gameplay, StarCraft II has more nuances. The game is played in real time, there is long term planning involved, there isn’t a single best strategy to the game, and there are hundreds of different units needed to be controlled at once.

To say AlphaStar is impressive would be a massive understatement. To learn about how AlphaStar works and how it managed to beat one of the top StarCraft II players of all time, visit the official DeepMind blog.

Sean Anthony likes to combine two of his passions: gaming and writing. Gaming has been a huge part of his life ever since he played his first game as a child, Kirby's Adventure. He aspires to have his name attached to an article that makes the whole world go, "Huh, that's neat, I guess."

See below for our list of partners and affiliates:

Buy Now

Buy Now

Buy Now

Buy Now

Buy Now

Buy Now

Buy Now

Buy Now

Buy Now

Trending

To Top
GAMINGTREND