Perfect World Entertainment and Echtra Games today announced a major change coming to the development of Torchlight Frontiers. They have instead decided to make a true successor to Torchlight I & II, resulting in Torchlight Frontiers becoming Torchlight III.
Along with this name change comes a major shift in our design approach to Torchlight III. Torchlight III will be released as a premium title. For one box-price, you will own the game and be able to play the way that you want, online or off. Over the past year, we have gathered massive amounts of feedback from our Alpha testers. After reviewing this feedback, discussing with our internal teams, and receiving guidance from our publisher, we determined that this was the best course for the game. This shift helps bring Torchlight back to its roots and makes it the true sequel to Torchlight I & II that it was always meant to be.
Accompanying this transition to a more traditional release, we will also be moving over to Steam as the platform for PC distribution. Everyone who had played our previous Alphas on Arc can expect to receive a Steam key in their email granting them access to further pre-release testing on Steam.
Alongside these changes to business model and distribution method, naturally there are many other exciting changes coming to Torchlight III.
- The game now follows the classic Act structure from previous titles. Players start at the Imperial Outpost besieged by goblin hordes. They then follow the trail of nether corruption into lands overtaken by Hyvid and finally reach the [redacted] Peaks and their cavernous underplaces ruled by the electrifying [redacted]
- Horizontal progression has been removed, so all Frontier-specific levels, gear stats, and scaling has been removed as well. We are returning our progression systems to better work in tandem with this.
- Most zones are now private by default to give a better play experience. Players can still meet each other in public town levels and form parties to play together in instanced combat zones.
- When creating your character, you can now select Online or Offline Mode. Characters made in Offline Mode do not require an internet connection to play, but will also not be able to participate in multiplayer games.
- We have removed the in-game real-money store.
While this is a huge sea change for Torchlight III, most of what our current players know about the game is still true:
- We will continue developing the game with constant feedback from our community through Closed Alpha (and soon Beta!) testing.
- We will continue releasing updates over the course of testing. Update 10 is coming Wednesday, January 29 at 10am PT. and brings the complete refactor into linear Acts, a third Frontier area, a fourth playable class, and a whole bunch of other new features and content.
- We plan to release the game on PC in 2020 with a console release following shortly after.
- We will continue to support the game with ongoing content updates post-launch.
- The classes, game content, features and collectibles that have been shown in Closed Alpha will all stay in the game.
Torchlight III is expected to release in 2020 so stay tuned to Gaming Trend for more information and all your gaming news
A father of three with a degree in Mathematics, Jason has spent the last 4 years building his passion for tabletop games. With a collection of well over 300 games he spends a night each week with his family introducing them to new concepts and equipping them with problem-solving skills. Jason enjoys a large variety of games but some of his favorite include Architects of the West Kingdom, Blood Rage, and Terraforming Mars.
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