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Interviews   -   Sep 11, 2019 Every town has a weirdo in Wander: The Cult of Barnacle Bay
Every town has a weirdo in Wander: The Cult of Barnacle Bay

Panda Cult Games walks us through their light-hearted dungeon-crawler board game, Wander: The Cult of Barnacle Bay. If Gloomhaven is too dour for you, check out this fun little campaign-driven gem with a Saturday Morning Cartoon feel!

by Mike Dunn
Interviews   -   Sep 11, 2019 Lincoln faked his death and runs a spy organization in Warcradle’s Dystopian Age
Lincoln faked his death and runs a spy organization in Warcradle’s Dystopian Age

Warcradle Studios’ Stuart Mackaness explains the shared world of their Wild West Exodus and Dystopian Wars games, where Abraham Lincoln faked his death to secretly run a shadow war against America’s enemies and weaponized cybernetic steampunk whales exist.

by Mike Dunn
Interviews   -   Sep 11, 2019 Penny Arcade wallowing in their crapulence, hints at more Acquisitions Incorporated material to come
Penny Arcade wallowing in their crapulence, hints at more Acquisitions Incorporated material to come

We got a chance to chat at Gen Con this year with Ryan Hartman and Dabe Alan from Penny Arcade about the new 5E Acquisitions Incorporated source book. Just how hands-on were Jerry and Mike, again?

by Mike Dunn
Interviews   -   Aug 14, 2019 Jetpack 7 wants to give you the best dragons, gods, and big bads for your D&D game
Jetpack 7 wants to give you the best dragons, gods, and big bads for your D&D game

Fresh off of publishing their latest 5E supplement Legendary Dragons, Jetpack 7 tells us about their other books, their collaboration on the official young players books, and how their upcoming Kickstarter for a refresh of Gods & Goddesses is going to bring the bling.

by Mike Dunn
Interviews   -   Aug 08, 2019 Fate of the Norns: Ragnarok wants you to stop asking your dice for permission to play
Fate of the Norns: Ragnarok wants you to stop asking your dice for permission to play

When Andrew Valkauskas is asked why his RPG Fate of the Norns: Ragnarok doesn’t use dice, he talks about narrative, and how jarring rolling dice and doing math needlessly disrupt the game. Ragnarok’s rune-based system is not only thematically consistent with the Norse mythology setting, it specifically addresses

by Mike Dunn
Interviews   -   Apr 23, 2019 FnordCon— a chat with Munchkin line editor Andrew Hackard
FnordCon— a chat with Munchkin line editor Andrew Hackard

Andrew Hackard educates Lead Tabletop Editor Mike Dunn on all things Munchkin, working for Steve Jackson Games, and the joys of 5th Edition Dungeons & Dragons.

by Mike Dunn
Interviews   -   Apr 11, 2019 Crazy Eights: Jessey Wright, Helana Hope, and Sen-Foong Lim on Kingdom Rush: Rift in Time
Crazy Eights: Jessey Wright, Helana Hope, and Sen-Foong Lim on Kingdom Rush: Rift in Time

Lucky Duck Games hasn’t shied away from creating board games out of mobile apps.  In the middle of last year they had a successful Kickstarter to bring Jetpack Joyride to the tabletop.  Now they are funding Kingdom Rush: Rift in Time.  Jessey Wright and Sen-Foong Lim are back after

by Keith Schleicher
Interviews   -   Mar 11, 2019 Crazy Eights—Elizabeth Hargrave on Wingspan
Crazy Eights—Elizabeth Hargrave on Wingspan

When Stonemaier Game’s latest release Wingspan went up for pre-order on January 2nd, nobody had a clue as to how popular a bird-themed engine building game would be. Fast forward to March and its the hottest game on Board Game Geek, demand was so high that many shops didn’

by Mike Dunn
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