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Interviews   -   Sep 21, 2017 The minds behind The Evil Within 2 think about the horror first
The minds behind The Evil Within 2 think about the horror first

The Evil Within 2’s creators discuss their horror first mindset and balancing their game for maximum tension.

by Tyler Brown
Interviews   -   Aug 15, 2017 Kay Bess Interview – Persephone Brimstone from Agents of Mayhem speaks!
Kay Bess Interview – Persephone Brimstone from Agents of Mayhem speaks!

We sat down with one of the preeminent voiceover talents for the freshly-released Agents of Mayhem, Kay Bess, to talk to her about her role in the game, as well as voice acting in general.   While we work through our review of the game, stop in and take a look

by Ron Burke
Interviews   -   Aug 11, 2017 Doomfists, nerfs, and a concept art book: A round table discussion with the Overwatch developers
Doomfists, nerfs, and a concept art book: A round table discussion with the Overwatch developers

Spirits soared after Blizzard’s Behind the Scenes of Overwatch’s New Hero panel at San Diego Comic-Con. The four panel speakers, senior designer Michael Chu, lead character artist Renaud Galand, assistant art director Arnold Tsang, and principal game designer Geoff Goodman, exchanged high fives, hugs, and general elation as

by A Kay Purcell
Interviews   -   Aug 08, 2017 The science of building war zombies: An interview with Call of Duty: WWII Nazi Zombies developers
The science of building war zombies: An interview with Call of Duty: WWII Nazi Zombies developers

Mere hours after the reveal of the trailer for Call of Duty: WWII Nazi Zombies at San Diego Comic-Con, I settled in to talk Nazis, zombies, science, historical accuracy, and story with creative director Cameron Dayton and director of development, Jon Horsley. Our interview room overlooked the San Diego Convention

by A Kay Purcell
Interviews   -   Aug 03, 2017 Life is Strange: Before the Storm interview with Zak Garriss and David Hein
Life is Strange: Before the Storm interview with Zak Garriss and David Hein

After getting some hands-on time with the first playable demo of Life is Strange: Before the Storm, and getting an early look at a development video for the upcoming game, I had the great privilege of chatting with two key players in making Before the Storm a reality. I sat

by A Kay Purcell
Interviews   -   Jul 03, 2017 Battle Chasers: Nightwar hands on with Joe Mad at E3
Battle Chasers: Nightwar hands on with Joe Mad at E3

Back in 2001, I was completely invested in the story of Gully, a plucky, determined ten year old girl who took on the starring role in a comic known as Battle Chasers. Each month, I followed along with the adventures of Gully and her band of misfit friends, until the

by A Kay Purcell
Interviews   -   Jun 28, 2017 Pixel perfect people: The Future Group CEO on interactive mixed reality, Street Fighter V invitational
Pixel perfect people: The Future Group CEO on interactive mixed reality, Street Fighter V invitational

Last month, Eleague’s Street Fighter V Invitational was broadcast on TBS; The company partnered with TheFuture Group and Ross Video to bring augmented character visuals to the broadcast. The Future Group’s cutting-edge graphical rendering platform, Frontier, which is based on Unreal engine, brought Street Fighter’s legendary characters

by Elisha Deogracias
Interviews   -   May 30, 2017 Indie internet inspiration: Siliconera founder on Fallen Legion development
Indie internet inspiration: Siliconera founder on Fallen Legion development

Set to be released on July 25, Fallen Legion: Sins of an Empire and Fallen Legion: Flames of Rebellion aim to flip the script of RPG stories for PlayStation 4 and PlayStation Vita. We got to speak with Spencer Yip, director of the Fallen Legion games as well as the

by Elisha Deogracias
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