A couple weeks ago Gaming Trend had a chance to go out to Los Angeles, California and sit down with the developers for the PS4 exclusive Let It Die coming
On November 15, Good Mood Creators released the long-awaited platformer Mekazoo. Only a day prior to Mekazoo’s launch, I had the opportunity to sit down with two members
I hear it from my friends every year. “Another November, another Call of Duty” — clearly fans are feeling a bit of fatigue for the franchise. Last year we saw a
During this year’s E3, I was lucky enough to get some face time with the lead creators behind the next upcoming title from Grasshopper Manufacture Inc., including Goichi Suda
From challenge comes opportunity. And, at least in games, challenge can also create risk. Gearbox Software might be known for first-person shooters, but with a game like Battleborn the
GT: For those who don’t follow the rally scene, who’s Sébastien Loeb, and how is he involved in this game?
Milestone: Sébastien Loeb is the 9 time World
I recently got a chance to get some hands-on time with Gearbox’s upcoming class-based shooter Battleborn, and also had the opportunity to sit down for a quick
Black Ops has never been about clarity.
Let that sink in while I introduce you to a man I had the pleasure of talking to – Jason Blundell, director at Treyarch
Last week, I was fortunate enough to chat with Jeremy Dunham, the Vice President of Marketing and Communications from Psyonix, the studio behind this summer’s hit title, Rocket League.
Last week, I got the chance to (virtually) sit down with Tom Happ and Dan Adelman, the two-man team behind today’s hot indie release, Axiom Verge. I had
Battlefield Hardline is reimagining itself with a huge emphasis on speed. Through the new gadgets, vehicles, gameplay modes, and maps, speed will completely change how Hardline plays compared to past