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Interviews   -   May 26, 2017 A first look at the world of Far Cry 5 with executive producer Dan Hay
A first look at the world of Far Cry 5 with executive producer Dan Hay

Welcome to Hope County, the beautiful, rural setting for Far Cry 5. I received an introduction to this seemingly sleepy little town and a number of its residents thanks to Dan Hay, the executive producer and creative director for the newest installment of the Far Cry series. Don’t be

by A Kay Purcell
Interviews   -   May 24, 2017 Purrfect paradise: The Gentlebros CEO on Cat Quest, console development
Purrfect paradise: The Gentlebros CEO on Cat Quest, console development

Fresh off the success of Slashy Hero, Singapore development team The Gentlebros has been hard at work creating its next game, Cat Quest; below is an updated gameplay trailer. We got to talk to Desmond Wong, CEO and Artist for The Gentlebros Pte. Ltd., about the game, its inspirations, as

by Elisha Deogracias
Interviews   -   May 06, 2017 Interview: Ian Dallas talks about ambiguity, cut features and magic in What Remains of Edith Finch
Interview: Ian Dallas talks about ambiguity, cut features and magic in What Remains of Edith Finch

What Remains of Edith Finch launched on PS4 and PC last week, which we gave a perfect score in our review. The game and its ending are often ambiguous, so we shot some of our lingering questions to Giant Sparrow Creative Director Ian Dallas, as well as questions about the

by Hunter Wolfe
Interviews   -   Mar 20, 2017 Happily ever after: Causal Bit Games CEO on Battle Princess Madelyn
Happily ever after: Causal Bit Games CEO on Battle Princess Madelyn

Smashing its original goal of $60,000 CAD in just five days, Causal Bit Games has created a successful Kickstarter for its upcoming game Battle Princess Madelyn. We talk with Creative Director and CEO of Causal Bit Games Chris Obritsch (assisted by VP of Causal Bit games Daven Bigelow) about

by Elisha Deogracias
Interviews   -   Mar 17, 2017 Hidden gems: Douglas Bogart on Limited Run Games, Battle Princess Madelyn
Hidden gems: Douglas Bogart on Limited Run Games, Battle Princess Madelyn

The Kickstarter for Battle Princess Madelyn is underway, and the publisher Limited Run Games has announced that it will provide physical PC and PlayStation 4 versions of the game for certain reward tiers. We talk with Douglas Bogart, co-founder of Limited Run Games, to ask about the fulfillment process as

by Elisha Deogracias
Interviews   -   Nov 21, 2016 Interview with game developers for Let It Die
Interview with game developers for Let It Die

A couple weeks ago Gaming Trend had a chance to go out to Los Angeles, California and sit down with the developers for the PS4 exclusive Let It Die coming later this year. I spoke with Game Director Hideyuki Shin and Publishing Producer Tyler Inouye about this hack-and-slash action game

by Josh Devlin
Interviews   -   Nov 18, 2016 Good Mood Creators discuss Mekazoo’s roots and where it might be headed
Good Mood Creators discuss Mekazoo’s roots and where it might be headed

On November 15, Good Mood Creators released the long-awaited platformer Mekazoo. Only a day prior to Mekazoo’s launch, I had the opportunity to sit down with two members of the team: Mark Naborczyk, Product Manager, and James Hoag, Producer and Designer (James is also co-founder of the company). Humble

by Mike Pearce
Interviews   -   Sep 06, 2016 Call of Duty in Space – Call of Duty: Infinite Warfare preview
Call of Duty in Space – Call of Duty: Infinite Warfare preview

I hear it from my friends every year. “Another November, another Call of Duty” — clearly fans are feeling a bit of fatigue for the franchise. Last year we saw a glimmer of what Activision and Treyarch had in store for us to break that cycle with Call of Duty: Black

by Ron Burke
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