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Interviews   -   May 12, 2024 Lethal Shadows founder Patrick Rami shares details on new air brush [PAX]
Lethal Shadows founder Patrick Rami shares details on new air brush [PAX]

I recently had the honor of attending PAX East, during which I met up with Patrick Rami, the founder of premium tabletop mini company Lethal Shadows. Patrick walked me through the various details of the company’s new painting tool: The Paint Weaver All-In-One Air Brush. The kit comes with

by Jackson Lustberg
Interviews   -   May 07, 2024 Matthew Lillard & Co. on making the imagined real with Sandkheg’s Hide Whiskey
Matthew Lillard & Co. on making the imagined real with Sandkheg’s Hide Whiskey

We recently got to chat with Matthew Lillard, Jasmine Bhullar, Tyler Walpole, and Deven Rue about the newest drop from Quest’s End Whisky and Find Familiar Spirits: Sandkheg’s Hide, straight from an episode of Critical Role: Straight out of the lore of Campaign 1 of Critical Role’s

by Mike Dunn
Interviews   -   May 01, 2024 Justin Sirois of Severed Toys on upcoming Mork Borg figures and zines
Justin Sirois of Severed Toys on upcoming Mork Borg figures and zines

Live now, Severed Toys is Kickstarting its collaboration with Mörk Borg on a series of action figures for the Dread Risen, each paired with original zines from Johan Nohr and Pelle Nilsson, creators of Mörk Borg. Coming in four variants Standard edition, Blood Drenched, Glow-in-the-Dark, and Cursed (Fully Blacked Out

by John Farrell
Interviews   -   Apr 15, 2024 Interview with Ross Scott on the campaign to prevent publishers from destroying purchased games
Interview with Ross Scott on the campaign to prevent publishers from destroying purchased games

The video game industry sits at an insidious nexus of profitable and technological; it makes shady decision-making lucrative and insulates those decisions from laws and legislators who are not up to speed on the state of the industry. What results is the slow encroachment of anti-consumer practices that find their

by John Farrell
Interviews   -   Apr 10, 2024 The stars of the Fallout TV series tell us all about it in these exclusive interviews
The stars of the Fallout TV series tell us all about it in these exclusive interviews

We can’t wait to talk about Fallout, and we will be a lot tomorrow. Until then, as you wait to watch the show today at 6pm PT, you can check out several interviews we were able to do with the cast and crew. Ella Purnell (Lucy) and Aaron Clifton

by David Burdette
Interviews   -   Mar 20, 2024 We dive deep with Stern Pinball’s JAWS
We dive deep with Stern Pinball’s JAWS

We got to talk with Elizabeth Gieske, Game Software Developer for Stern Pinball about their newest table, JAWS.   Based on the iconic book by Peter Benchley, and the Steven Spielberg movie, this table is another example from Stern who has already brought us tables from Godzilla, 007, Venom, Rush, Foo

by Ron Burke
Interviews   -   Mar 13, 2024 Demiplane’s Adam Bradford, co-founder of D&D Beyond on the future of RPGs and technology
Demiplane’s Adam Bradford, co-founder of D&D Beyond on the future of RPGs and technology

Digital RPG tools are changing the landscape of RPGs, in ways both expected and surprising. I spoke with Adam Bradford, Chief Development Officer at Demiplane and Co-Founder of D&D Beyond, about that landscape, his place in it, and the future of tabletop gaming. I use this descriptor with

by John Farrell
Interviews   -   Mar 12, 2024 Interview with Thunderworks Games — Making worlds twixt cardboard.
Interview with Thunderworks Games — Making worlds twixt cardboard.

Thunderworks Games has a catalog with notably little repetition. Many publishers marshal a sizable chunk of their resources around successful titles and drill down on their mechanisms: Wingspan becomes Wyrmspan; Splendor becomes Splendor: Duel; Azul has its many children. Thunderworks does not (maybe a weak case could be made for

by Sean Weeks
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