Digital RPG tools are changing the landscape of RPGs, in ways both expected and surprising. I spoke with Adam Bradford, Chief Development Officer at Demiplane and Co-Founder of D&
Thunderworks Games has a catalog with notably little repetition. Many publishers marshal a sizable chunk of their resources around successful titles and drill down on their mechanisms: Wingspan becomes Wyrmspan;
D&A Studios developer, Kip, has announced a new game set to release this year, Among The Whispers – Provocations. The first game to come out of the studio, Conrad
Recently, Ron Burke, Editor-in-chief of GamingTrend, and I had the opportunity to interview CEO and Founder of Maingear, Wallace Santos. During this conversation, we were able to hear
We recently had the absolute pleasure of talking to the team working on The Lost Legends of Redwall: The Scout Anthology. Chris Skaggs: executive producer, Erin Marantette: Art Director, and
Nerdburger Games has been lauded many times for its achievements in design, covering adventure and parody, group, GM-less, and solo, along with more to come in the future. Craig
Continuing my series of interviews with tabletop designers, I move from the therapeutic model of design to M. Allen Hall, a more recent entrant into the market. Starting out as
Continuing my series of interviews with RPG designers, I spoke with Luke Crane, the mind behind Burning Wheel, Burning Empires, Burning Sands, and Mouse Guard. (The mice are not on
At Gamingtrend, we love all sorts of games. That includes video games, table top games, and in today’s case: Pinball Machines! Editor in Chief, Ron Burke, and myself had
Kicking off my first in a series of interviews with RPG designers, Stephen Dewey and I discussed the culture and practicalities of independent game production. He is best known for
Recently, we had the honor of chatting with award-winning audio designer, Gary Miranda. It was so clear from the start of the interview how passionate he is about his