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Toys For Bob first brought us their revolutionary Toys-to-life games back in 2011 when they released Skylanders: Spyro’s Adventure. Since then, they have built a very successful and fun franchise, with seven games under the franchise’s belt. The newest installment to the Skylanders franchise, Skylanders Imaginators, is here,
by Zach Faber
If you read the comments written below any Destiny article, you’re bound to find someone write, with enmity, “People still play this game?” Two years after the somewhat tumultuous launch of Destiny, it’s a fair question, especially as other video games have launched with the hope of replicating
by Travis Northup
Having evolved from a Half Life 2 mod, Dear Esther is an immersive walking simulator that explores a mysterious island with an unnamed narrator and the little things he has to tell us about his and Esther’s story. Through discarded items and strange messages left in bioluminescent paint, the
by Rachel "Rei" Berry
I called Forza Horizon 2 “Easily the best racer I’ve played in the last decade,” in my review, leaving Playground Games a tough act to follow. An incredible amount of content, over 200 cars, non-intrusive multiplayer, and some of the best arcade action on any platform had me singing
by Ron Burke
Destiny: Rise of Iron is now available to players everywhere, and comes with a whole slew of new content. One such feature is a bit odd, in that it allows players to apply a filter to the entire Destiny experience. I got a sneak peak at this feature a few
by Travis Northup
Vikings, knights, and samurai are three of the most iconic warrior archetypes in history. Each of them is well known for different reasons: Vikings for their ferocity and fearlessness in battle; knights for their stalwart nature, strong armor, and brutal weaponry; and samurai for their swordsmanship, skill, and grace. I
by Mike Pearce
There’s always a lighthouse. Also, there’s always a remaster. The Bioshock series contains some of the most transformative titles in gaming, and possibly the most important games in the past decade, so a remaster of these legendary titles seems inevitable. We already know that the Bioshock series is
by Travis Northup
A six-degrees-of-freedom (6DoF) shooter named Descent came out in 1995. Parallax Software, the developer, went on to create the sequel, Descent II as well. Descent 3, however, was developed by Outrage Games (an off-shoot of Parallax) and launched in 2000. At PAX West 2016, I enjoyed a game called Overload
by Mike Pearce