2016 was a seminal year for the world of video games. Virtual reality made its commercial debut, Nintendo broke into the mobile space, and the entire world briefly embraced its inner gamer during the summer of Pokemon GO. It was also a significant year for the modern shooter (with at
As an avid player of racing games, I always appreciated the novelty of the low-end plastic racing wheels and pedals that started becoming available as I was growing up. I look back on my days of playing Gran Turismo and Project Gotham Racing on console with my fifty dollar wheel,
Hand of Fate 2 is a direct sequel to Defiant Development’s 2015 roguelike and we got our *ehem* hands on the follow-up at PSX. While we encountered some very forgivable bugs in our demo, Hand of Fate 2 felt fresh and fun.
In Hand of Fate 2 (HoF2), you
The mountains are icy white — the clouds wool grey — and at times, sunlight breaks through the dark veil like a spotlight on the forbidding cliffs that whirl below me. Wagner’s “Ride of the Valkyries” is playing in my ears as I cut in zigzags through narrow passages in the
What a week! For episode 78 of the GT Reboot, former co-host Kenneth Shepard joins Mike and Joe to Talk about the big reveals from last weekend’s PlayStation Experience event as well as his reviews for the two ten-year games: Final Fantasy XV and The Last Guardian.
Every week,
Updated on 12.5.16 for launch on Xbox One
There are few games that have ever kicked my ass as much as Furi. I consider myself to be a fairly talented gamer, and enjoy hardcore challenges, so a game that consists solely of ultra-challenging boss fights speaks to me,
Sometimes logic is overrated. You could seek out a video game that’s grounded in reality with deep characters and a compelling narrative, but sometimes you just want to dress up like Sauron from Lord of the Rings and hit something with a giant lightning axe. For times like this,
On November 15, Good Mood Creators released the long-awaited platformer Mekazoo. Only a day prior to Mekazoo’s launch, I had the opportunity to sit down with two members of the team: Mark Naborczyk, Product Manager, and James Hoag, Producer and Designer (James is also co-founder of the company).
Humble