Virtual Reality
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It’s hard to imagine that Star Trek: The Original Series had just 79 episodes when you think of just how much Roddenberry’s creation inspired entire generations. Innumerable inventions were posited over 50 years ago that are in common use today, including personal communicators, universal translators, handheld computers, and
by Ron Burke
Stormborn Studio has something amazing on their hands. If you’ve been riding this wave of VR you might feel a little worn out on early access and Kickstarter efforts, but I found an exception to the rule. Runes: The Forgotten Path takes elements of some of the best VR
by Ron Burke
The John Wick movies are pure adrenaline-fueled action, mixing martial arts, gratuitous gunplay violence, and a slick cinematography that keeps you invested in the gore and grit. It’s also very difficult to translate to a videogame experience, and even more challenging to make into a virtual one. While zipping
by Ron Burke
Zen Studios has made it their business to create the perfect pinball experience. They have over 70 pinball tables, including licensed properties like Star Wars, Aliens, The Walking Dead, South Park, and Marvel. With their tried and true formula locked in, they’ve seen fit to try something completely new
by Ron Burke
There’s no doubt that the PlayStation 4’s PSVR system has had a pretty solid launch. Many of the products that arrived on launch day were of the simulation variety, eschewing what one might classify as a game for a more pedestrian “experience” instead. You might imagine a game
by Ron Burke
The launch window for the PlayStation VR has been pretty solid, but most of what was available at launch in October could easily be described as tech demos. As the PSVR rounds out its 2016 launch lineup, I was surprised to see such a fantastic game drop in my lap
by Ron Burke