Viking lore conjures up images of bloodthirsty raids launched from serpent-headed ships. Rarely does it invoke visions of Norsemen loading those ships with goods for the journey. Ragnar hoisting some
In the barbarian lands of Gaul, Emperor Caesar has called his armies to assemble. The Cohort casts you, the players, as generals gathering your troops to win his favor. Whoever
Let’s just get this out of the way right now: the title Between Two Cities makes punishingly little sense. What does it mean? What’s between two cities? Suburbs?
The Korean War is often referred to as the Forgotten War. Wedged between the victory of the Greatest Generation and the quagmire that became the Vietnam War, the conflict in
Card games have become a passion of mine in recent years. Time constraints of work and quality moments with family mean that epically long board games don’t hit the
An airship legacy is ripe for the making, with only the other players in your way. Dastardly Dirigibles is a game of airship construction and hand management for two to
I’ve often lauded the benefits of using games as educational tools. The trouble is that purpose built educational games tend to lead to such titles as Fun with Language
Religion has always had a troubled presentation in roleplaying games. Faith is one of the deepest mysteries of humanity and roleplaying is one of the best avenues of self exploration.
Admittedly, I dismissed Fastrack when I first saw it, though I can hardly be faulted. Relegated to the game section of a craft store to entertain my children while my
Language is a thing of beauty. As I write this I navigate a flow of multiplicitous intentions and representations to ultimately communicate something to you. I am in love with
Creating a new edition of a classic game can be a tricky proposition. If the designer sticks too close to the formula, then reviews might say that nothing new came