THQ’s demise sent ripples through the industry, but few felt it as keenly as Vigil Games. They had just released Darksiders II, and things were looking up for the
After the first 2K-published WWE game, it was clear a serious change was needed. The franchise’s previous installments, WWE ’13 and WWE ’14, were both solid and featured modes
There are a staggering amount of low-res, randomly generated game worlds that get played out there, more than I care to imagine. At last count of all platforms, the combined
When Lucious reviewed Divinity: Original Sin a year ago, he remarked that the game felt like there were a lot of patches and adjustments being made post-launch. He felt like
[The following is part two of our ongoing Minecraft: Story Mode review. Check out part one here.]
On the heels of the excellent Tales from the Borderlands, Minecraft: Story Mode
While much of Gearbox’s marketing of Battleborn has gone into showcasing the shooter’s expansive roster of distinct playable characters, in the several hours I was recently able to
Having no prior experience with Dragon Quest before picking up Dragon Quest Heroes: The World Tree’s Woe and the Blight Below, I was as intimidated by my lack of
There may not be many of you out there, but if the things you cherish most in this life are digital pinball machines and Fox Entertainment’s animated programming, life
[The following is part five of our Tales from the Borderlands review, and covers the game’s finale “The Vault of the Traveler.” As such, it also contains our final
Assassin’s Creed was once the beacon at which many open-world games strived to surpass. These days, that beacon has dimmed after a mediocre Assassin’s Creed Unity release that
Toys-to-life games haven’t managed to hook me in at all. The idea of game content tied to physical figurines was already a little sketchy, and when you start looking