With Iron Galaxy’s recent success as the developers behind titles such as DiveKick and the Xbox One reboot of Killer Instinct, it makes sense they would want to try
“We wanted to show that things which are dark, can also be good…” is what Bishop Games said was one of the main stories behind Light Fall, their new 2D
Building a point-and-click adventure in today’s video game market is a tough achievement. In order to do so well, you must blend the classic point-and-click adventure tropes such as
The Battlefield series has had a long and beautiful past of large-scale, multiplayer mayhem, but one thing it has always seemed to lack was a great story. With Battlefield Hardeline’
Remastered games are all the rage lately. Homeworld, The Last of Us, Grand Theft Auto V, and others have taken games we already loved and rebuilt them on new platforms,
Many people forgot the importance of a good sound system. Hearing footsteps behind you, to just listening to rain falling, a great sound system can change how you view a
“Hiigara. Our Home.”
Those words, first stated in the original Homeworld all the way back in 1999, started a space epic that I was unable to put down until I
On this week of Metatheory, we’re joined by guests Chris Faylor and Brian Martel from Gearbox Software to talk about the upcoming Homeworld Remastered! We discuss the archival of
As some might expect, there is a polarizing shift between playing games for fun and playing games because it’s your job. There are several times and numerous examples when
Cities XXL is a fun and challenging city building game. It rivals the SimCity franchises in ambition and innovation. Unfortunately, for this installment I have to be upfront and say,